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Fix minor typos
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@@ -47,7 +47,7 @@ TileSet scene
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Create a new scene with a regular Node or Node2D as root. For each tile you want to define,
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add a sprite node as a child. Since tiles here are 50x50, you should turn on the grid
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(``View -> Show Grid`` or ``G`` key) and enable snap (``Use Snap`` icon or ``S`` key).
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Moving tiles with the mouse might still be a innacurate
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Moving tiles with the mouse might still be a inaccurate
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so use your arrow keys as well.
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If more than one tile is present in the source image, make sure to use
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