classref: Sync with current master branch (031aa99)

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Godot Organization
2023-07-29 03:18:36 +00:00
parent 1af64c6617
commit 0e78a34e3d
76 changed files with 2699 additions and 462 deletions

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@@ -21,8 +21,6 @@ Description
A unit of execution in a process. Can run methods on :ref:`Object<class_Object>`\ s simultaneously. The use of synchronization via :ref:`Mutex<class_Mutex>` or :ref:`Semaphore<class_Semaphore>` is advised if working with shared objects.
\ **Note:** Breakpoints won't break on code if it's running in a thread. This is a current limitation of the GDScript debugger.
\ **Warning:**\
To ensure proper cleanup without crashes or deadlocks, when a **Thread**'s reference count reaches zero and it is therefore destroyed, the following conditions must be met: