classref: Sync with current master branch (031aa99)

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Godot Organization
2023-07-29 03:18:36 +00:00
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@@ -19,7 +19,7 @@ A physics joint that attaches two 3D physics bodies at a single point, allowing
Description
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A physics joint that attaches two 2D physics bodies at a single point, allowing them to freely rotate. For example, a :ref:`RigidBody3D<class_RigidBody3D>` can be attached to a :ref:`StaticBody3D<class_StaticBody3D>` to create a pendulum or a seesaw.
A physics joint that attaches two 3D physics bodies at a single point, allowing them to freely rotate. For example, a :ref:`RigidBody3D<class_RigidBody3D>` can be attached to a :ref:`StaticBody3D<class_StaticBody3D>` to create a pendulum or a seesaw.
.. rst-class:: classref-reftable-group