classref: Sync with current master branch (031aa99)

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Godot Organization
2023-07-29 03:18:36 +00:00
parent 1af64c6617
commit 0e78a34e3d
76 changed files with 2699 additions and 462 deletions

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@@ -21,7 +21,7 @@ Description
A node that provides a thickened polygon shape (a prism) to a :ref:`CollisionObject2D<class_CollisionObject2D>` parent and allows to edit it. The polygon can be concave or convex. This can give a detection shape to an :ref:`Area2D<class_Area2D>` or turn :ref:`PhysicsBody2D<class_PhysicsBody2D>` into a solid object.
\ **Warning:** A non-uniformly scaled :ref:`CollisionShape3D<class_CollisionShape3D>` will likely not behave as expected. Make sure to keep its scale the same on all axes and adjust its shape resource instead.
\ **Warning:** A non-uniformly scaled :ref:`CollisionShape2D<class_CollisionShape2D>` will likely not behave as expected. Make sure to keep its scale the same on all axes and adjust its shape resource instead.
.. rst-class:: classref-reftable-group