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Merge pull request #7258 from jynus/issue7247
Update usages of obsolete rad2deg() and deg2rad() in docs
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@@ -227,7 +227,7 @@ In our example, we will simply use a fixed number of points, no matter the radiu
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var points_arc = PackedVector2Array()
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for i in range(nb_points + 1):
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var angle_point = deg2rad(angle_from + i * (angle_to-angle_from) / nb_points - 90)
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var angle_point = deg_to_rad(angle_from + i * (angle_to-angle_from) / nb_points - 90)
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points_arc.push_back(center + Vector2(cos(angle_point), sin(angle_point)) * radius)
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for index_point in range(nb_points):
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@@ -242,7 +242,7 @@ In our example, we will simply use a fixed number of points, no matter the radiu
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for (int i = 0; i <= nbPoints; i++)
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{
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float anglePoint = Mathf.Deg2Rad(angleFrom + i * (angleTo - angleFrom) / nbPoints - 90f);
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float anglePoint = Mathf.DegToRad(angleFrom + i * (angleTo - angleFrom) / nbPoints - 90f);
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pointsArc[i] = center + new Vector2(Mathf.Cos(anglePoint), Mathf.Sin(anglePoint)) * radius;
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}
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