Sync classref with current source

This commit is contained in:
Rémi Verschelde
2018-08-21 00:37:52 +02:00
parent a438389c1f
commit 0ce22eb52b
249 changed files with 10123 additions and 1540 deletions

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeOutput.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeOutput:
VisualShaderNodeOutput
======================
**Inherits:** :ref:`VisualShaderNode<class_visualshadernode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------