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classes/class_physicsmaterial.rst
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classes/class_physicsmaterial.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the PhysicsMaterial.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_PhysicsMaterial:
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PhysicsMaterial
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===============
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**Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Member Variables
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----------------
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.. _class_PhysicsMaterial_absorbent:
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- :ref:`bool<class_bool>` **absorbent**
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.. _class_PhysicsMaterial_bounce:
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- :ref:`float<class_float>` **bounce**
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.. _class_PhysicsMaterial_friction:
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- :ref:`float<class_float>` **friction**
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.. _class_PhysicsMaterial_rough:
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- :ref:`bool<class_bool>` **rough**
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