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Sync classref with current source
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@@ -36,6 +36,8 @@ Member Functions
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`update_file<class_EditorFileSystem_update_file>` **(** :ref:`String<class_string>` path **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`update_script_classes<class_EditorFileSystem_update_script_classes>` **(** **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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Signals
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-------
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@@ -52,6 +54,10 @@ Emitted if the filesystem changed.
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Remitted if a resource is reimported.
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.. _class_EditorFileSystem_script_classes_updated:
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- **script_classes_updated** **(** **)**
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.. _class_EditorFileSystem_sources_changed:
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- **sources_changed** **(** :ref:`bool<class_bool>` exist **)**
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@@ -115,4 +121,8 @@ Check if the source of any imported resource changed.
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Update a file information. Call this if an external program (not Godot) modified the file.
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.. _class_EditorFileSystem_update_script_classes:
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- void **update_script_classes** **(** **)**
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