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@@ -37,3 +37,8 @@ Description
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Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an :ref:`Area2D<class_area2d>` to give it a detection shape, or add it to a :ref:`PhysicsBody2D<class_physicsbody2d>` to create a solid object. **IMPORTANT**: this is an Editor-only helper to create shapes, use :ref:`get_shape<class_CollisionShape2D_get_shape>` to get the actual shape.
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Tutorials
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---------
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- :doc:`../tutorials/physics/physics_introduction`
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