Sync classref with current source

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Rémi Verschelde
2018-08-21 00:37:52 +02:00
parent a438389c1f
commit 0ce22eb52b
249 changed files with 10123 additions and 1540 deletions

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the AnimationRootNode.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_AnimationRootNode:
AnimationRootNode
=================
**Inherits:** :ref:`AnimationNode<class_animationnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Inherited By:** :ref:`AnimationNodeAnimation<class_animationnodeanimation>`, :ref:`AnimationNodeBlendSpace2D<class_animationnodeblendspace2d>`, :ref:`AnimationNodeStateMachine<class_animationnodestatemachine>`, :ref:`AnimationNodeBlendSpace1D<class_animationnodeblendspace1d>`, :ref:`AnimationNodeBlendTree<class_animationnodeblendtree>`
**Category:** Core
Brief Description
-----------------