classref: Sync with current upstream master branch

This commit is contained in:
Rémi Verschelde
2017-09-23 11:01:36 +02:00
parent 5e952ae7d5
commit 0cc4b36524
467 changed files with 5484 additions and 2561 deletions

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@@ -1,5 +1,6 @@
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. DO NOT EDIT THIS FILE, but the RectangleShape2D.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_RectangleShape2D:
@@ -13,7 +14,7 @@ RectangleShape2D
Brief Description
-----------------
Rectangle Shape for 2D Physics.
Rectangle shape for 2D collisions.
Member Functions
----------------
@@ -27,12 +28,12 @@ Member Functions
Member Variables
----------------
- :ref:`Vector2<class_vector2>` **extents**
- :ref:`Vector2<class_vector2>` **extents** - The rectangle's half extents. The width and height of this shape is twice the half extents.
Description
-----------
Rectangle Shape for 2D Physics. This shape is useful for modeling box-like 2D objects.
Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
Member Function Description
---------------------------