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classref: Sync with current upstream master branch
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
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.. DO NOT EDIT THIS FILE, but the RectangleShape2D.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_RectangleShape2D:
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Brief Description
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-----------------
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Rectangle Shape for 2D Physics.
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Rectangle shape for 2D collisions.
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Member Functions
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----------------
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Member Variables
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----------------
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- :ref:`Vector2<class_vector2>` **extents**
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- :ref:`Vector2<class_vector2>` **extents** - The rectangle's half extents. The width and height of this shape is twice the half extents.
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Description
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-----------
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Rectangle Shape for 2D Physics. This shape is useful for modeling box-like 2D objects.
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Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
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Member Function Description
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---------------------------
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