mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
classref: Sync with current upstream master branch
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
|
||||
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
|
||||
.. DO NOT EDIT THIS FILE, but the Input.xml source instead.
|
||||
.. The source is found in doc/classes or modules/<name>/doc_classes.
|
||||
|
||||
.. _class_Input:
|
||||
|
||||
@@ -87,7 +88,7 @@ Member Functions
|
||||
+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| void | :ref:`stop_joy_vibration<class_Input_stop_joy_vibration>` **(** :ref:`int<class_int>` device **)** |
|
||||
+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| void | :ref:`warp_mouse_pos<class_Input_warp_mouse_pos>` **(** :ref:`Vector2<class_vector2>` to **)** |
|
||||
| void | :ref:`warp_mouse_position<class_Input_warp_mouse_position>` **(** :ref:`Vector2<class_vector2>` to **)** |
|
||||
+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|
||||
Signals
|
||||
@@ -295,9 +296,9 @@ Note that not every hardware is compatible with long effect durations, it is rec
|
||||
|
||||
Stops the vibration of the joypad.
|
||||
|
||||
.. _class_Input_warp_mouse_pos:
|
||||
.. _class_Input_warp_mouse_position:
|
||||
|
||||
- void **warp_mouse_pos** **(** :ref:`Vector2<class_vector2>` to **)**
|
||||
- void **warp_mouse_position** **(** :ref:`Vector2<class_vector2>` to **)**
|
||||
|
||||
Sets the mouse position to the specified vector.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user