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Updated the introduction page to fit with the new organisation.
It is in the continuation of "1015
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@@ -74,9 +74,9 @@ relatively intuitive:
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documentation, as it contains all the necessary information on using the
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documentation, as it contains all the necessary information on using the
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engine to make games. It starts with the :ref:`Step by step
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engine to make games. It starts with the :ref:`Step by step
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<toc-learn-step_by_step>` tutorial which should be the entry point for all
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<toc-learn-step_by_step>` tutorial which should be the entry point for all
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new users. Its cornerstone is the :ref:`Engine features <toc-learn-features>`
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new users.
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category, which contains many feature-specific tutorials and documentation
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- The :ref:`sec-tutorials` section, on the other hand, can be read as needed,
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which can be read as needed, in any order.
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in any order. It contains many feature-specific tutorials and documentations.
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- The :ref:`sec-devel` section is intended for advanced users and contributors
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- The :ref:`sec-devel` section is intended for advanced users and contributors
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to the engine development, with information on compiling the engine,
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to the engine development, with information on compiling the engine,
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developing C++ modules or editor plugins.
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developing C++ modules or editor plugins.
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@@ -84,7 +84,7 @@ relatively intuitive:
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engine development and the life of its community, e.g. how to report bugs,
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engine development and the life of its community, e.g. how to report bugs,
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help with the documentation, etc. It's also the place for tutorials
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help with the documentation, etc. It's also the place for tutorials
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contributed by community members before they are properly reviewed and
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contributed by community members before they are properly reviewed and
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adapted to be integrated in the official list of the :ref:`sec-learn`
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adapted to be integrated in the official list of the :ref:`sec-tutorials`
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section.
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section.
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- Finally, the :ref:`sec-class-ref` is the documentation of the Godot API,
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- Finally, the :ref:`sec-class-ref` is the documentation of the Godot API,
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which is also available directly within the script editor. It is generated
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which is also available directly within the script editor. It is generated
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