Add UPDATE comments to perishable information

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tetrapod00
2024-11-10 12:29:59 -08:00
parent feeea91cdf
commit 09156f2ee9
21 changed files with 80 additions and 5 deletions

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@@ -59,6 +59,8 @@ pipeline recompilations.
Pipeline precompilation monitors
--------------------------------
.. UPDATE: Future versions mentioned.
Compiling pipelines ahead of time is the main mechanism Godot uses to mitigate
shader stutters, but it's not a perfect solution. Being aware of the situations
that can lead to pipeline stutters can be very helpful, and the workarounds are