mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Add UPDATE comments to perishable information
This commit is contained in:
@@ -155,7 +155,7 @@ Pay attention to the additional vertex processing required when using:
|
||||
- Skinning (skeletal animation)
|
||||
- Morphs (shape keys)
|
||||
|
||||
.. Not implemented in Godot 4.x yet. Uncomment when this is implemented.
|
||||
.. UPDATE: Not implemented in Godot 4.x yet. Uncomment when this is implemented.
|
||||
- Vertex-lit objects (common on mobile)
|
||||
|
||||
Pixel/fragment shaders and fill rate
|
||||
|
||||
Reference in New Issue
Block a user