Add UPDATE comments to perishable information

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tetrapod00
2024-11-10 12:29:59 -08:00
parent feeea91cdf
commit 09156f2ee9
21 changed files with 80 additions and 5 deletions

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@@ -10,6 +10,9 @@ Parallax is an effect used to simulate depth by having textures move at differen
provides the :ref:`Parallax2D<class_parallax2d>` node to achieve this effect. It can still be easy to get tripped
up though, so this page provides in-depth descriptions of some properties and how to fix some common mistakes.
.. UPDATE: Experimental. When Parallax2D is no longer experimental, remove this
.. note and remove this comment.
.. note::
This page only covers how to use :ref:`Parallax2D<class_parallax2d>`. This node is still experimental, so the
implementation might change in future versions of Godot. However, it is still recommended to use over the