Migrate contributing contents to a separate documentation site.

This commit is contained in:
Lukas Tenbrink
2025-08-08 15:30:02 +02:00
parent ab1ec59eec
commit 0855668721
309 changed files with 918 additions and 6055 deletions

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@@ -27,7 +27,7 @@ with the original one.
This section covers compliance with licenses from a user perspective.
If you are interested in licence compliance as a contributor, you can find
guidelines :ref:`here <doc_best_practices_for_engine_contributors_license_compliance>`.
guidelines `here <https://contributing.godotengine.org/en/latest/engine/guidelines/best_practices.html#don-t-use-complex-canned-solutions-for-simple-problems>`__.
.. tip::

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@@ -78,7 +78,6 @@ Contributing
~~~~~~~~~~~~
- :ref:`doc_handling_compatibility_breakages`
- :ref:`doc_ways_to_contribute`
GDExtension
~~~~~~~~~~~
@@ -215,11 +214,6 @@ Shaders
- :ref:`doc_compute_shaders`
Workflow
~~~~~~~~
- :ref:`doc_pr_review_guidelines`
XR
~~
@@ -253,11 +247,6 @@ Editor
New pages since version 3.3
---------------------------
C++
~~~
- :ref:`doc_cpp_usage_guidelines`
GDScript
~~~~~~~~
@@ -283,19 +272,10 @@ Best practices
- :ref:`doc_version_control_systems`
Community
~~~~~~~~~
- :ref:`doc_best_practices_for_engine_contributors`
- :ref:`doc_bisecting_regressions`
- :ref:`doc_editor_and_docs_localization`
Development
~~~~~~~~~~~
- :ref:`doc_introduction_to_editor_development`
- :ref:`doc_editor_style_guide`
- :ref:`doc_common_engine_methods_and_macros`
- :ref:`doc_common_engine_methods_and_macros_error_macros`
- :ref:`doc_vulkan_validation_layers`
- :ref:`doc_gdscript_grammar`
- Configuring an IDE: :ref:`doc_configuring_an_ide_code_blocks`

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@@ -448,7 +448,7 @@ compile the engine from sources, or how to build the documentation. You also nee
get familiar with Git, a version control system that Godot developers use.
We explain how to work with the engine source, how to edit the documentation, and
what other ways to contribute are there in our :ref:`documentation for contributors <doc_ways_to_contribute>`.
what other ways to contribute are there in our `documentation for contributors <https://contributing.godotengine.org/en/latest/organization/how_to_contribute.html>`__.
I have a great idea for Godot. How can I share it?
--------------------------------------------------
@@ -629,7 +629,7 @@ for the rest of the game.
How can I support Godot development or contribute?
--------------------------------------------------
See :ref:`doc_ways_to_contribute`.
See `How to contribute <https://contributing.godotengine.org/en/latest/organization/how_to_contribute.html>`__.
Who is working on Godot? How can I contact you?
-----------------------------------------------

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@@ -100,8 +100,8 @@ About this documentation
Members of the Godot Engine community continuously write, correct, edit, and
improve this documentation. We are always looking for more help. You can also
contribute by opening Github issues or translating the documentation into your language.
If you are interested in helping, see :ref:`Ways to contribute <doc_ways_to_contribute>`
and :ref:`Writing documentation <doc_contributing_writing_documentation>`,
If you are interested in helping, see `How to contribute <https://contributing.godotengine.org/en/latest/organization/how_to_contribute.html>`__
and `Writing documentation <https://contributing.godotengine.org/en/latest/documentation/manual/index.html>`__,
or get in touch with the `Documentation team <https://godotengine.org/teams/#documentation>`_
on `Godot Contributors Chat <https://chat.godotengine.org/>`_.

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@@ -788,7 +788,7 @@ Miscellaneous
- Licensed under the permissive MIT license.
- Open development process with :ref:`contributions welcome <doc_ways_to_contribute>`.
- Open development process with `contributions welcome <https://contributing.godotengine.org/en/latest/organization/how_to_contribute.html>`__.
.. seealso::