Change capitalization of Project Manager

This commit is contained in:
John Veness
2023-03-13 20:08:49 +00:00
parent ffd5e00472
commit 08498ef96a
22 changed files with 46 additions and 46 deletions

View File

@@ -52,7 +52,7 @@ Command line reference
+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
| ``-e``, ``--editor`` | Start the editor instead of running the scene (:ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used). |
+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
| ``-p``, ``--project-manager`` | Start the project manager, even if a project is auto-detected (:ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used). |
| ``-p``, ``--project-manager`` | Start the Project Manager, even if a project is auto-detected (:ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used). |
+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
| ``--debug-server <uri>`` | Start the editor debug server (``<protocol>://<host/IP>[:<port>]``, e.g. ``tcp://127.0.0.1:6007``) |
+------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
@@ -262,7 +262,7 @@ Running the editor
Running the editor is done by executing Godot with the ``-e`` flag. This
must be done from within the project directory or a subdirectory,
otherwise the command is ignored and the project manager appears.
otherwise the command is ignored and the Project Manager appears.
::