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classref: Sync with current master branch (f497156)
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@@ -98,9 +98,7 @@ The LightOccluder2D's occluder light mask. The LightOccluder2D will cast shadows
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- void **set_as_sdf_collision** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **is_set_as_sdf_collision** **(** **)**
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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If enabled, the occluder will be part of a real-time generated signed distance field that can be used in custom shaders.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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