Fix false positives in codespell CI and fix reported typos

- Don't install codespell when building offline docs
  as it's not needed in that workflow.
This commit is contained in:
Hugo Locurcio
2024-05-31 10:58:12 +02:00
parent 6e6b257801
commit 06bd5b3ccb
9 changed files with 10 additions and 9 deletions

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@@ -400,7 +400,7 @@ but doing so will increase bake times significantly.
To combat noise without increasing bake times too much, a denoiser can be used.
A denoiser is an algorithm that runs on the final baked lightmap, detects patterns of
noise and softens them while attempting to best preseve detail.
noise and softens them while attempting to best preserve detail.
Godot offers two denoising algorithms:
JNLM (Non-Local Means with Joint Filtering)