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Fix false positives in codespell CI and fix reported typos
- Don't install codespell when building offline docs as it's not needed in that workflow.
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@@ -400,7 +400,7 @@ but doing so will increase bake times significantly.
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To combat noise without increasing bake times too much, a denoiser can be used.
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A denoiser is an algorithm that runs on the final baked lightmap, detects patterns of
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noise and softens them while attempting to best preseve detail.
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noise and softens them while attempting to best preserve detail.
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Godot offers two denoising algorithms:
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JNLM (Non-Local Means with Joint Filtering)
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