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@@ -784,6 +784,10 @@ Returns whether the node notifies about its global and local transformation chan
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Returns ``true`` if the node is present in the :ref:`SceneTree<class_SceneTree>`, its :ref:`visible<class_Node3D_property_visible>` property is ``true`` and all its ancestors are also visible. If any ancestor is hidden, this node will not be visible in the scene tree.
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Visibility is checked only in parent nodes that inherit from **Node3D**. If the parent is of any other type (such as :ref:`Node<class_Node>`, :ref:`AnimationPlayer<class_AnimationPlayer>`, or :ref:`Node2D<class_Node2D>`), it is assumed to be visible.
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\ **Note:** This method does not take :ref:`VisualInstance3D.layers<class_VisualInstance3D_property_layers>` into account, so even if this method returns ``true``, the node might end up not being rendered.
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.. rst-class:: classref-item-separator
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----
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