Add missing variable from code examples

Ball direction variable definition was missing in the code examples, making the game avoided collision. All credits to my friend @Nixsm who helped me with this.
(cherry picked from commit 1eb6750a04)
This commit is contained in:
Lucas Popenke
2016-11-20 00:47:32 -02:00
committed by Rémi Verschelde
parent 6f87572d67
commit 05f20f80b3

View File

@@ -97,8 +97,8 @@ in :ref:`doc_scripting-adding_a_script`). This script inherits Node2D:
First things first, we need to define some members for our script so it
can store useful values. Such values are the dimensions of the screen
and the pad.
can store useful values. Such values are the dimensions of the screen, the pad
and the initial direction of the ball.
::
@@ -107,6 +107,7 @@ and the pad.
# Member variables
var screen_size
var pad_size
var direction = Vector2(1.0, 0.0)
func _ready():
pass