classref: Sync with current source

This commit is contained in:
Rémi Verschelde
2017-11-29 09:53:30 +01:00
parent 3ea4ebada6
commit 04861b3c88
14 changed files with 283 additions and 114 deletions

View File

@@ -44,7 +44,9 @@ Member Functions
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`forward_canvas_gui_input<class_EditorPlugin_forward_canvas_gui_input>` **(** :ref:`Transform2D<class_transform2d>` canvas_xform, :ref:`InputEvent<class_inputevent>` event **)** virtual |
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`forward_draw_over_canvas<class_EditorPlugin_forward_draw_over_canvas>` **(** :ref:`Transform2D<class_transform2d>` canvas_xform, :ref:`Control<class_control>` canvas **)** virtual |
| void | :ref:`forward_draw_over_viewport<class_EditorPlugin_forward_draw_over_viewport>` **(** :ref:`Control<class_control>` overlay **)** virtual |
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`forward_force_draw_over_viewport<class_EditorPlugin_forward_force_draw_over_viewport>` **(** :ref:`Control<class_control>` overlay **)** virtual |
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`forward_spatial_gui_input<class_EditorPlugin_forward_spatial_gui_input>` **(** :ref:`Camera<class_camera>` camera, :ref:`InputEvent<class_inputevent>` event **)** virtual |
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
@@ -84,13 +86,15 @@ Member Functions
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`save_external_data<class_EditorPlugin_save_external_data>` **(** **)** virtual |
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_force_draw_over_forwarding_enabled<class_EditorPlugin_set_force_draw_over_forwarding_enabled>` **(** **)** |
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_input_event_forwarding_always_enabled<class_EditorPlugin_set_input_event_forwarding_always_enabled>` **(** **)** |
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_state<class_EditorPlugin_set_state>` **(** :ref:`Dictionary<class_dictionary>` state **)** virtual |
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_window_layout<class_EditorPlugin_set_window_layout>` **(** :ref:`ConfigFile<class_configfile>` layout **)** virtual |
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`update_canvas<class_EditorPlugin_update_canvas>` **(** **)** |
| :ref:`int<class_int>` | :ref:`update_overlays<class_EditorPlugin_update_overlays>` **(** **)** const |
+------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Signals
@@ -224,11 +228,13 @@ This function is used for plugins that edit specific object types (nodes or reso
- :ref:`bool<class_bool>` **forward_canvas_gui_input** **(** :ref:`Transform2D<class_transform2d>` canvas_xform, :ref:`InputEvent<class_inputevent>` event **)** virtual
.. _class_EditorPlugin_forward_draw_over_canvas:
.. _class_EditorPlugin_forward_draw_over_viewport:
- void **forward_draw_over_canvas** **(** :ref:`Transform2D<class_transform2d>` canvas_xform, :ref:`Control<class_control>` canvas **)** virtual
- void **forward_draw_over_viewport** **(** :ref:`Control<class_control>` overlay **)** virtual
This function is called every time the 2D canvas editor draws (which overlays over the edited scene). Drawing over the supplied control will draw over the edited scene. To convert from control coordinates to edited scene coordinates (including zoom and offset), a transform is also provided. If you require this control to be redraw, call :ref:`update_canvas<class_EditorPlugin_update_canvas>`.
.. _class_EditorPlugin_forward_force_draw_over_viewport:
- void **forward_force_draw_over_viewport** **(** :ref:`Control<class_control>` overlay **)** virtual
.. _class_EditorPlugin_forward_spatial_gui_input:
@@ -336,6 +342,10 @@ Remove a custom type added by :ref:`EditorPlugin.add_custom_type<class_EditorPlu
This method is called after the editor saves the project or when it's closed. It asks the plugin to save edited external scenes/resources.
.. _class_EditorPlugin_set_force_draw_over_forwarding_enabled:
- void **set_force_draw_over_forwarding_enabled** **(** **)**
.. _class_EditorPlugin_set_input_event_forwarding_always_enabled:
- void **set_input_event_forwarding_always_enabled** **(** **)**
@@ -354,10 +364,8 @@ Restore the state saved by :ref:`EditorPlugin.get_state<class_EditorPlugin_get_s
Restore the plugin GUI layout saved by :ref:`EditorPlugin.get_window_layout<class_EditorPlugin_get_window_layout>`.
.. _class_EditorPlugin_update_canvas:
.. _class_EditorPlugin_update_overlays:
- void **update_canvas** **(** **)**
Updates the control used to draw the edited scene over the 2D canvas. This is used together with :ref:`forward_canvas_input_event<class_EditorPlugin_forward_canvas_input_event>`.
- :ref:`int<class_int>` **update_overlays** **(** **)** const