Fix some typos and grammar mistakes found using LanguageTool

This commit is contained in:
Hugo Locurcio
2020-04-16 23:05:43 +02:00
parent caa1a2ef8a
commit 046215542d
59 changed files with 155 additions and 151 deletions

View File

@@ -215,7 +215,7 @@ to clear our API pointers.
nativescript_api = NULL;
}
Finally we have ``nativescript_init`` which is the most important function we'll
Finally, we have ``nativescript_init`` which is the most important function we'll
need today. This function will be called by Godot as part of loading a GDNative
library and communicates back to the engine what objects we make available.
@@ -510,7 +510,7 @@ select our ``.gdnlib`` file by clicking on *Library* and selecting *Load*:
.. image:: img/nativescript_library.png
Finally click on the save icon and save this as ``bin/simple.gdns``:
Finally, click on the save icon and save this as ``bin/simple.gdns``:
.. image:: img/save_gdns.gif