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Sync classref with master branch (4.0 changes)
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@@ -26,11 +26,11 @@ Properties
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+--------------------------------------------------------------+--------------------------------------------------------------------------+-----------+
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| :ref:`BitMap<class_BitMap>` | :ref:`bitmask<class_TouchScreenButton_property_bitmask>` | |
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+--------------------------------------------------------------+--------------------------------------------------------------------------+-----------+
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| :ref:`Texture<class_Texture>` | :ref:`normal<class_TouchScreenButton_property_normal>` | |
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| :ref:`Texture2D<class_Texture2D>` | :ref:`normal<class_TouchScreenButton_property_normal>` | |
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+--------------------------------------------------------------+--------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`passby_press<class_TouchScreenButton_property_passby_press>` | ``false`` |
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+--------------------------------------------------------------+--------------------------------------------------------------------------+-----------+
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| :ref:`Texture<class_Texture>` | :ref:`pressed<class_TouchScreenButton_property_pressed>` | |
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| :ref:`Texture2D<class_Texture2D>` | :ref:`pressed<class_TouchScreenButton_property_pressed>` | |
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+--------------------------------------------------------------+--------------------------------------------------------------------------+-----------+
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| :ref:`Shape2D<class_Shape2D>` | :ref:`shape<class_TouchScreenButton_property_shape>` | |
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+--------------------------------------------------------------+--------------------------------------------------------------------------+-----------+
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@@ -115,7 +115,7 @@ The button's bitmask.
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.. _class_TouchScreenButton_property_normal:
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- :ref:`Texture<class_Texture>` **normal**
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- :ref:`Texture2D<class_Texture2D>` **normal**
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+----------+--------------------+
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| *Setter* | set_texture(value) |
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@@ -145,7 +145,7 @@ If ``true``, pass-by presses are enabled.
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.. _class_TouchScreenButton_property_pressed:
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- :ref:`Texture<class_Texture>` **pressed**
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- :ref:`Texture2D<class_Texture2D>` **pressed**
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+----------+----------------------------+
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| *Setter* | set_texture_pressed(value) |
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