Sync classref with master branch (4.0 changes)

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Rémi Verschelde
2020-03-13 17:17:50 +01:00
parent 966fd002ed
commit 03d40ff29e
360 changed files with 17483 additions and 16479 deletions

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:github_url: hide
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the NavigationMeshGenerator.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_NavigationMeshGenerator:
NavigationMeshGenerator
=======================
**Inherits:** :ref:`Object<class_Object>`
Methods
-------
+------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`bake<class_NavigationMeshGenerator_method_bake>` **(** :ref:`NavigationMesh<class_NavigationMesh>` nav_mesh, :ref:`Node<class_Node>` root_node **)** |
+------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear<class_NavigationMeshGenerator_method_clear>` **(** :ref:`NavigationMesh<class_NavigationMesh>` nav_mesh **)** |
+------+------------------------------------------------------------------------------------------------------------------------------------------------------------+
Method Descriptions
-------------------
.. _class_NavigationMeshGenerator_method_bake:
- void **bake** **(** :ref:`NavigationMesh<class_NavigationMesh>` nav_mesh, :ref:`Node<class_Node>` root_node **)**
----
.. _class_NavigationMeshGenerator_method_clear:
- void **clear** **(** :ref:`NavigationMesh<class_NavigationMesh>` nav_mesh **)**