mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Sync classref with master branch (4.0 changes)
This commit is contained in:
@@ -9,7 +9,7 @@
|
||||
MeshTexture
|
||||
===========
|
||||
|
||||
**Inherits:** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
|
||||
**Inherits:** :ref:`Texture2D<class_Texture2D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
|
||||
|
||||
Simple texture that uses a mesh to draw itself.
|
||||
|
||||
@@ -21,22 +21,20 @@ Simple texture that uses a mesh to draw itself. It's limited because flags can't
|
||||
Properties
|
||||
----------
|
||||
|
||||
+-------------------------------+--------------------------------------------------------------+---------------------+
|
||||
| :ref:`Texture<class_Texture>` | :ref:`base_texture<class_MeshTexture_property_base_texture>` | |
|
||||
+-------------------------------+--------------------------------------------------------------+---------------------+
|
||||
| :ref:`int<class_int>` | flags | **O:** ``0`` |
|
||||
+-------------------------------+--------------------------------------------------------------+---------------------+
|
||||
| :ref:`Vector2<class_Vector2>` | :ref:`image_size<class_MeshTexture_property_image_size>` | ``Vector2( 0, 0 )`` |
|
||||
+-------------------------------+--------------------------------------------------------------+---------------------+
|
||||
| :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_MeshTexture_property_mesh>` | |
|
||||
+-------------------------------+--------------------------------------------------------------+---------------------+
|
||||
+-----------------------------------+--------------------------------------------------------------+---------------------+
|
||||
| :ref:`Texture2D<class_Texture2D>` | :ref:`base_texture<class_MeshTexture_property_base_texture>` | |
|
||||
+-----------------------------------+--------------------------------------------------------------+---------------------+
|
||||
| :ref:`Vector2<class_Vector2>` | :ref:`image_size<class_MeshTexture_property_image_size>` | ``Vector2( 0, 0 )`` |
|
||||
+-----------------------------------+--------------------------------------------------------------+---------------------+
|
||||
| :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_MeshTexture_property_mesh>` | |
|
||||
+-----------------------------------+--------------------------------------------------------------+---------------------+
|
||||
|
||||
Property Descriptions
|
||||
---------------------
|
||||
|
||||
.. _class_MeshTexture_property_base_texture:
|
||||
|
||||
- :ref:`Texture<class_Texture>` **base_texture**
|
||||
- :ref:`Texture2D<class_Texture2D>` **base_texture**
|
||||
|
||||
+----------+-------------------------+
|
||||
| *Setter* | set_base_texture(value) |
|
||||
|
||||
Reference in New Issue
Block a user