mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-05 22:09:56 +03:00
Repaired mistyped of 'its'.
This commit is contained in:
@@ -178,6 +178,6 @@ one that looks better for you:
|
||||
- Enable pixel snap (Set ``Project > Project Settings >
|
||||
Rendering > Quality > 2d > Use Pixel Snap`` to true, you can also search for ``Pixel Snap``).
|
||||
- Viewport Scaling can often help with shrinking the map (see the
|
||||
:ref:`doc_viewports` tutorial). Simply adding a camera, setting it to ``Current`` and playing around with it's ``Zoom`` may be a good starting point.
|
||||
:ref:`doc_viewports` tutorial). Simply adding a camera, setting it to ``Current`` and playing around with its ``Zoom`` may be a good starting point.
|
||||
- You can use a single, separate image for each tile. This will remove all artifacts but
|
||||
can be more cumbersome to implement and is less optimized.
|
||||
|
||||
Reference in New Issue
Block a user