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Merge pull request #10243 from tetrapod00/update-comments
Add UPDATE comments to perishable information
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@@ -607,6 +607,9 @@ this project which has colored lines and cubes to help visualize the
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:ref:`class_Basis` vectors and the origin in both 2D and 3D:
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https://github.com/godotengine/godot-demo-projects/tree/master/misc/matrix_transform
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.. UPDATE: May change in future. When you can edit a Node2D's transform matrix
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.. directly, remove or update this note.
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.. note:: You cannot edit Node2D's transform matrix directly in Godot 4.0's
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inspector. This may be changed in a future release of Godot.
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