Godot Docs – *2.1* branch
=========================

.. caution::

    This is the documentation for Godot 2.1, released in 2016. This version
    is no longer supported, but its documentation is still available for
    reference.

    Please refer to the `stable <https://docs.godotengine.org/en/stable>`_
    and `latest <https://docs.godotengine.org/en/latest>`_ branches of the
    documentation for up-to-date information.

Welcome to the official documentation of Godot Engine, the free and open source
community-driven 2D and 3D game engine! If you are new to this documentation,
we recommend that you read the :ref:`introduction page <doc_about_intro>` to
get an overview of what this documentation has to offer.

The table of contents below and in the sidebar should let you easily access the
documentation for your topic of interest. You can also use the search function
in the top left corner.

The main documentation for the site is organized into the following sections:

.. toctree::
   :maxdepth: 1
   :caption: General
   :name: sec-general

   about/index


.. toctree::
   :maxdepth: 1
   :caption: Learning
   :name: sec-learn

   learning/step_by_step/index
   learning/editor/index
   learning/features/index
   learning/scripting/index
   learning/workflow/index


.. toctree::
   :maxdepth: 1
   :caption: Development
   :name: sec-devel

   development/plugins/index
   development/compiling/index
   development/cpp/index


.. toctree::
   :maxdepth: 1
   :caption: Community
   :name: sec-community

   community/contributing/index
   community/tutorials/index


.. toctree::
   :maxdepth: 1
   :caption: Class reference
   :name: sec-class-ref

   classes/index


.. Indices and tables
.. ------------------
..
.. * :ref:`genindex`
.. * :ref:`modindex`
.. * :ref:`search`
