.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the BakedLightmap.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.

.. _class_BakedLightmap:

BakedLightmap
=============

**Inherits:** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`

**Category:** Core

Brief Description
-----------------



Member Functions
----------------

+------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>`  | :ref:`bake<class_BakedLightmap_bake>` **(** :ref:`Node<class_node>` from_node=null, :ref:`bool<class_bool>` create_visual_debug=false **)** |
+------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void                   | :ref:`debug_bake<class_BakedLightmap_debug_bake>` **(** **)**                                                                               |
+------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+

Member Variables
----------------

  .. _class_BakedLightmap_bake_cell_size:

- :ref:`float<class_float>` **bake_cell_size**

  .. _class_BakedLightmap_bake_energy:

- :ref:`float<class_float>` **bake_energy**

  .. _class_BakedLightmap_bake_extents:

- :ref:`Vector3<class_vector3>` **bake_extents**

  .. _class_BakedLightmap_bake_hdr:

- :ref:`bool<class_bool>` **bake_hdr**

  .. _class_BakedLightmap_bake_mode:

- :ref:`BakeMode<enum_bakedlightmap_bakemode>` **bake_mode**

  .. _class_BakedLightmap_bake_propagation:

- :ref:`float<class_float>` **bake_propagation**

  .. _class_BakedLightmap_bake_quality:

- :ref:`BakeQuality<enum_bakedlightmap_bakequality>` **bake_quality**

  .. _class_BakedLightmap_capture_cell_size:

- :ref:`float<class_float>` **capture_cell_size**

  .. _class_BakedLightmap_image_path:

- :ref:`String<class_string>` **image_path**

  .. _class_BakedLightmap_light_data:

- :ref:`BakedLightmapData<class_bakedlightmapdata>` **light_data**


Enums
-----

  .. _enum_BakedLightmap_BakeQuality:

enum **BakeQuality**

- **BAKE_QUALITY_LOW** = **0**
- **BAKE_QUALITY_MEDIUM** = **1**
- **BAKE_QUALITY_HIGH** = **2**

  .. _enum_BakedLightmap_BakeError:

enum **BakeError**

- **BAKE_ERROR_OK** = **0**
- **BAKE_ERROR_NO_SAVE_PATH** = **1**
- **BAKE_ERROR_NO_MESHES** = **2**
- **BAKE_ERROR_CANT_CREATE_IMAGE** = **3**
- **BAKE_ERROR_USER_ABORTED** = **4**

  .. _enum_BakedLightmap_BakeMode:

enum **BakeMode**

- **BAKE_MODE_CONE_TRACE** = **0**
- **BAKE_MODE_RAY_TRACE** = **1**


Member Function Description
---------------------------

.. _class_BakedLightmap_bake:

- :ref:`int<class_int>` **bake** **(** :ref:`Node<class_node>` from_node=null, :ref:`bool<class_bool>` create_visual_debug=false **)**

.. _class_BakedLightmap_debug_bake:

- void **debug_bake** **(** **)**


