.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptReturn.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.

.. _class_VisualScriptReturn:

VisualScriptReturn
==================

**Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`

**Category:** Core

Brief Description
-----------------

Exits a function and returns an optional value.

Member Variables
----------------

  .. _class_VisualScriptReturn_return_enabled:

- :ref:`bool<class_bool>` **return_enabled** - If ``true`` the ``return`` input port is available.

  .. _class_VisualScriptReturn_return_type:

- :ref:`Type<enum_variant_type>` **return_type** - The return value's data type.


Description
-----------

Ends the execution of a function and returns control to the calling function. Optionally, it can return a :ref:`Variant<class_variant>` value.

**Input Ports:**

- Sequence

- Data (variant): ``result`` (optional)

**Output Ports:**

none

