.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptBasicTypeConstant.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.

.. _class_VisualScriptBasicTypeConstant:

VisualScriptBasicTypeConstant
=============================

**Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`

**Category:** Core

Brief Description
-----------------

A Visual Script node representing a constant from the base types.

Member Variables
----------------

  .. _class_VisualScriptBasicTypeConstant_basic_type:

- :ref:`Type<enum_variant_type>` **basic_type** - The type to get the constant from.

  .. _class_VisualScriptBasicTypeConstant_constant:

- :ref:`String<class_string>` **constant** - The name of the constant to return.


Description
-----------

A Visual Script node representing a constant from base types, such as Vector3.AXIS_X.

