[gd_scene load_steps=5 format=2]

[ext_resource path="res://Ball.gd" type="Script" id=1]
[ext_resource path="res://assets/ballBlue_09.png" type="Texture" id=2]

[sub_resource type="PhysicsMaterial" id=2]
friction = 0.1
bounce = 0.25

[sub_resource type="CircleShape2D" id=1]
radius = 14.8321

[node name="Ball" type="RigidBody2D"]
physics_material_override = SubResource( 2 )
gravity_scale = 5.0
script = ExtResource( 1 )

[node name="Sprite" type="Sprite" parent="."]
scale = Vector2( 0.2, 0.2 )
texture = ExtResource( 2 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
[connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]
