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godot-docs-l10n/classes/es/class_rduniform.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RDUniform.xml.
.. _class_RDUniform:
RDUniform
=========
**Hereda:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Shader uniform (used by :ref:`RenderingDevice<class_RenderingDevice>`).
.. rst-class:: classref-introduction-group
Descripción
----------------------
This object is used by :ref:`RenderingDevice<class_RenderingDevice>`.
.. rst-class:: classref-reftable-group
Propiedades
----------------------
.. table::
:widths: auto
+------------------------------------------------------+------------------------------------------------------------+-------+
| :ref:`int<class_int>` | :ref:`binding<class_RDUniform_property_binding>` | ``0`` |
+------------------------------------------------------+------------------------------------------------------------+-------+
| :ref:`UniformType<enum_RenderingDevice_UniformType>` | :ref:`uniform_type<class_RDUniform_property_uniform_type>` | ``3`` |
+------------------------------------------------------+------------------------------------------------------------+-------+
.. rst-class:: classref-reftable-group
Métodos
--------------
.. table::
:widths: auto
+----------------------------------------------------+--------------------------------------------------------------------------------+
| |void| | :ref:`add_id<class_RDUniform_method_add_id>`\ (\ id\: :ref:`RID<class_RID>`\ ) |
+----------------------------------------------------+--------------------------------------------------------------------------------+
| |void| | :ref:`clear_ids<class_RDUniform_method_clear_ids>`\ (\ ) |
+----------------------------------------------------+--------------------------------------------------------------------------------+
| :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] | :ref:`get_ids<class_RDUniform_method_get_ids>`\ (\ ) |const| |
+----------------------------------------------------+--------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descripciones de Propiedades
--------------------------------------------------------
.. _class_RDUniform_property_binding:
.. rst-class:: classref-property
:ref:`int<class_int>` **binding** = ``0`` :ref:`🔗<class_RDUniform_property_binding>`
.. rst-class:: classref-property-setget
- |void| **set_binding**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_binding**\ (\ )
The uniform's binding.
.. rst-class:: classref-item-separator
----
.. _class_RDUniform_property_uniform_type:
.. rst-class:: classref-property
:ref:`UniformType<enum_RenderingDevice_UniformType>` **uniform_type** = ``3`` :ref:`🔗<class_RDUniform_property_uniform_type>`
.. rst-class:: classref-property-setget
- |void| **set_uniform_type**\ (\ value\: :ref:`UniformType<enum_RenderingDevice_UniformType>`\ )
- :ref:`UniformType<enum_RenderingDevice_UniformType>` **get_uniform_type**\ (\ )
The uniform's data type.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descripciones de Métodos
------------------------------------------------
.. _class_RDUniform_method_add_id:
.. rst-class:: classref-method
|void| **add_id**\ (\ id\: :ref:`RID<class_RID>`\ ) :ref:`🔗<class_RDUniform_method_add_id>`
Binds the given id to the uniform. The data associated with the id is then used when the uniform is passed to a shader.
.. rst-class:: classref-item-separator
----
.. _class_RDUniform_method_clear_ids:
.. rst-class:: classref-method
|void| **clear_ids**\ (\ ) :ref:`🔗<class_RDUniform_method_clear_ids>`
Unbinds all ids currently bound to the uniform.
.. rst-class:: classref-item-separator
----
.. _class_RDUniform_method_get_ids:
.. rst-class:: classref-method
:ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **get_ids**\ (\ ) |const| :ref:`🔗<class_RDUniform_method_get_ids>`
Returns an array of all ids currently bound to the uniform.
.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
.. |void| replace:: :abbr:`void (Sin valor de retorno.)`