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godot-docs-l10n/classes/es/class_cameratexture.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/CameraTexture.xml.
.. _class_CameraTexture:
CameraTexture
=============
**Hereda:** :ref:`Texture2D<class_Texture2D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Textura proporcionada por un :ref:`CameraFeed<class_CameraFeed>`.
.. rst-class:: classref-introduction-group
Descripción
----------------------
Esta textura da acceso a la textura de la cámara proporcionada por un :ref:`CameraFeed<class_CameraFeed>`.
\ **Nota:** Muchas cámaras suministran imágenes YCbCr que necesitan ser convertidas en un shader.
.. rst-class:: classref-reftable-group
Propiedades
----------------------
.. table::
:widths: auto
+-----------------------------------------------+------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`camera_feed_id<class_CameraTexture_property_camera_feed_id>` | ``0`` |
+-----------------------------------------------+------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`camera_is_active<class_CameraTexture_property_camera_is_active>` | ``false`` |
+-----------------------------------------------+------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | resource_local_to_scene | ``false`` (overrides :ref:`Resource<class_Resource_property_resource_local_to_scene>`) |
+-----------------------------------------------+------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`FeedImage<enum_CameraServer_FeedImage>` | :ref:`which_feed<class_CameraTexture_property_which_feed>` | ``0`` |
+-----------------------------------------------+------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descripciones de Propiedades
--------------------------------------------------------
.. _class_CameraTexture_property_camera_feed_id:
.. rst-class:: classref-property
:ref:`int<class_int>` **camera_feed_id** = ``0`` :ref:`🔗<class_CameraTexture_property_camera_feed_id>`
.. rst-class:: classref-property-setget
- |void| **set_camera_feed_id**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_camera_feed_id**\ (\ )
El ID del :ref:`CameraFeed<class_CameraFeed>` para el cual queremos mostrar la imagen.
.. rst-class:: classref-item-separator
----
.. _class_CameraTexture_property_camera_is_active:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **camera_is_active** = ``false`` :ref:`🔗<class_CameraTexture_property_camera_is_active>`
.. rst-class:: classref-property-setget
- |void| **set_camera_active**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_camera_active**\ (\ )
Propiedad de conveniencia que da acceso a la propiedad activa de la :ref:`CameraFeed<class_CameraFeed>`.
.. rst-class:: classref-item-separator
----
.. _class_CameraTexture_property_which_feed:
.. rst-class:: classref-property
:ref:`FeedImage<enum_CameraServer_FeedImage>` **which_feed** = ``0`` :ref:`🔗<class_CameraTexture_property_which_feed>`
.. rst-class:: classref-property-setget
- |void| **set_which_feed**\ (\ value\: :ref:`FeedImage<enum_CameraServer_FeedImage>`\ )
- :ref:`FeedImage<enum_CameraServer_FeedImage>` **get_which_feed**\ (\ )
La imagen dentro de la :ref:`CameraFeed<class_CameraFeed>` a la que queremos acceder, es importante si la imagen de la cámara está dividida en un componente Y y CbCr.
.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
.. |void| replace:: :abbr:`void (Sin valor de retorno.)`