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godot-docs-l10n/classes/es/class_inputeventscreendrag.rst
Rémi Verschelde cf78697eea Add localized class reference as pre-generated RST files
Currently including `zh_CN` and `es` which both have very high completion
ratios. Others will be added once they reach a significant percentage too.

These RST files will be used by godot-docs in place of its `classes` folder
after we sync with https://github.com/godotengine/godot-docs/pull/5458.

The update workflow is manual for now (example for `zh_CN`):

- Build `godotengine/godot` in the branch we currently track (now `3.x`)
- Run `godot --doctool -l zh_CN`
- Run `cd doc && make rst LANGARG=zh_CN`
- Copy `doc/_build/rst/*` to `classes/zh_CN/` here
- Make sure to have `classes/zh_CN/index.rst` copied from `docs/classes`
2021-12-21 16:07:55 +01:00

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the InputEventScreenDrag.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_InputEventScreenDrag:
InputEventScreenDrag
====================
**Inherits:** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Tipo de evento de entrada para eventos de arrastre de pantalla. Sólo disponible en dispositivos móviles.
Descripción
----------------------
Contiene información de arrastre de pantalla. Ver :ref:`Node._input<class_Node_method__input>`.
Tutoriales
--------------------
- :doc:`../tutorials/inputs/inputevent`
Propiedades
----------------------
+-------------------------------+---------------------------------------------------------------+---------------------+
| :ref:`int<class_int>` | :ref:`index<class_InputEventScreenDrag_property_index>` | ``0`` |
+-------------------------------+---------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`position<class_InputEventScreenDrag_property_position>` | ``Vector2( 0, 0 )`` |
+-------------------------------+---------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`relative<class_InputEventScreenDrag_property_relative>` | ``Vector2( 0, 0 )`` |
+-------------------------------+---------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`speed<class_InputEventScreenDrag_property_speed>` | ``Vector2( 0, 0 )`` |
+-------------------------------+---------------------------------------------------------------+---------------------+
Descripciones de Propiedades
--------------------------------------------------------
.. _class_InputEventScreenDrag_property_index:
- :ref:`int<class_int>` **index**
+-----------+------------------+
| *Default* | ``0`` |
+-----------+------------------+
| *Setter* | set_index(value) |
+-----------+------------------+
| *Getter* | get_index() |
+-----------+------------------+
El índice de eventos de arrastre en el caso de un evento de arrastre múltiple.
----
.. _class_InputEventScreenDrag_property_position:
- :ref:`Vector2<class_Vector2>` **position**
+-----------+---------------------+
| *Default* | ``Vector2( 0, 0 )`` |
+-----------+---------------------+
| *Setter* | set_position(value) |
+-----------+---------------------+
| *Getter* | get_position() |
+-----------+---------------------+
La posición de arrastre.
----
.. _class_InputEventScreenDrag_property_relative:
- :ref:`Vector2<class_Vector2>` **relative**
+-----------+---------------------+
| *Default* | ``Vector2( 0, 0 )`` |
+-----------+---------------------+
| *Setter* | set_relative(value) |
+-----------+---------------------+
| *Getter* | get_relative() |
+-----------+---------------------+
The drag position relative to the previous position (position at the last frame).
----
.. _class_InputEventScreenDrag_property_speed:
- :ref:`Vector2<class_Vector2>` **speed**
+-----------+---------------------+
| *Default* | ``Vector2( 0, 0 )`` |
+-----------+---------------------+
| *Setter* | set_speed(value) |
+-----------+---------------------+
| *Getter* | get_speed() |
+-----------+---------------------+
La velocidad de arrastre.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`