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godot-docs-l10n/classes/es/class_ikmodifier3d.rst
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.. _class_IKModifier3D:
IKModifier3D
============
**Hereda:** :ref:`SkeletonModifier3D<class_SkeletonModifier3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Heredado por:** :ref:`ChainIK3D<class_ChainIK3D>`, :ref:`TwoBoneIK3D<class_TwoBoneIK3D>`
A node for inverse kinematics which may modify more than one bone.
.. rst-class:: classref-introduction-group
Descripción
----------------------
Base class of :ref:`SkeletonModifier3D<class_SkeletonModifier3D>`\ s that has some joint lists and applies inverse kinematics. This class has some structs, enums, and helper methods which are useful to solve inverse kinematics.
.. rst-class:: classref-reftable-group
Propiedades
----------------------
.. table::
:widths: auto
+-------------------------+-------------------------------------------------------------------------+----------+
| :ref:`bool<class_bool>` | :ref:`mutable_bone_axes<class_IKModifier3D_property_mutable_bone_axes>` | ``true`` |
+-------------------------+-------------------------------------------------------------------------+----------+
.. rst-class:: classref-reftable-group
Métodos
--------------
.. table::
:widths: auto
+-----------------------+------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`clear_settings<class_IKModifier3D_method_clear_settings>`\ (\ ) |
+-----------------------+------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_setting_count<class_IKModifier3D_method_get_setting_count>`\ (\ ) |const| |
+-----------------------+------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`reset<class_IKModifier3D_method_reset>`\ (\ ) |
+-----------------------+------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_setting_count<class_IKModifier3D_method_set_setting_count>`\ (\ count\: :ref:`int<class_int>`\ ) |
+-----------------------+------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
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.. rst-class:: classref-descriptions-group
Descripciones de Propiedades
--------------------------------------------------------
.. _class_IKModifier3D_property_mutable_bone_axes:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **mutable_bone_axes** = ``true`` :ref:`🔗<class_IKModifier3D_property_mutable_bone_axes>`
.. rst-class:: classref-property-setget
- |void| **set_mutable_bone_axes**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **are_bone_axes_mutable**\ (\ )
If ``true``, the solver retrieves the bone axis from the bone pose every frame.
If ``false``, the solver retrieves the bone axis from the bone rest and caches it, which increases performance slightly, but position changes in the bone pose made before processing this **IKModifier3D** are ignored.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Descripciones de Métodos
------------------------------------------------
.. _class_IKModifier3D_method_clear_settings:
.. rst-class:: classref-method
|void| **clear_settings**\ (\ ) :ref:`🔗<class_IKModifier3D_method_clear_settings>`
Limpia todos los ajustes.
.. rst-class:: classref-item-separator
----
.. _class_IKModifier3D_method_get_setting_count:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_setting_count**\ (\ ) |const| :ref:`🔗<class_IKModifier3D_method_get_setting_count>`
Returns the number of settings.
.. rst-class:: classref-item-separator
----
.. _class_IKModifier3D_method_reset:
.. rst-class:: classref-method
|void| **reset**\ (\ ) :ref:`🔗<class_IKModifier3D_method_reset>`
Resets a state with respect to the current bone pose.
.. rst-class:: classref-item-separator
----
.. _class_IKModifier3D_method_set_setting_count:
.. rst-class:: classref-method
|void| **set_setting_count**\ (\ count\: :ref:`int<class_int>`\ ) :ref:`🔗<class_IKModifier3D_method_set_setting_count>`
Sets the number of settings.
.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
.. |void| replace:: :abbr:`void (Sin valor de retorno.)`