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127 lines
7.1 KiB
ReStructuredText
127 lines
7.1 KiB
ReStructuredText
:github_url: hide
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.. _class_AtlasTexture:
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AtlasTexture
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============
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**Hereda:** :ref:`Texture2D<class_Texture2D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Una textura que recorta parte de otra Texture2D.
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.. rst-class:: classref-introduction-group
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Descripción
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----------------------
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Recurso :ref:`Texture2D<class_Texture2D>` que dibuja solo una parte de su textura :ref:`atlas<class_AtlasTexture_property_atlas>`, como se define en :ref:`region<class_AtlasTexture_property_region>`. También se puede establecer un :ref:`margin<class_AtlasTexture_property_margin>` adicional, lo cual es útil para pequeños ajustes.
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Se pueden recortar varios recursos **AtlasTexture** del mismo :ref:`atlas<class_AtlasTexture_property_atlas>`. Empaquetar muchas texturas más pequeñas en una única textura grande ayuda a optimizar los costos de memoria de video y las llamadas de renderizado.
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\ **Nota:** **AtlasTexture** no se puede usar en una :ref:`AnimatedTexture<class_AnimatedTexture>`, y no se repetirá correctamente en nodos como :ref:`TextureRect<class_TextureRect>` o :ref:`Sprite2D<class_Sprite2D>`. Para repetir una **AtlasTexture**, modifica su :ref:`region<class_AtlasTexture_property_region>` en su lugar.
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.. rst-class:: classref-reftable-group
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Propiedades
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----------------------
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.. table::
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:widths: auto
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+-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`Texture2D<class_Texture2D>` | :ref:`atlas<class_AtlasTexture_property_atlas>` | |
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+-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`filter_clip<class_AtlasTexture_property_filter_clip>` | ``false`` |
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+-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`margin<class_AtlasTexture_property_margin>` | ``Rect2(0, 0, 0, 0)`` |
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+-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`region<class_AtlasTexture_property_region>` | ``Rect2(0, 0, 0, 0)`` |
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+-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | resource_local_to_scene | ``false`` (overrides :ref:`Resource<class_Resource_property_resource_local_to_scene>`) |
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+-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descripciones de Propiedades
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--------------------------------------------------------
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.. _class_AtlasTexture_property_atlas:
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.. rst-class:: classref-property
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:ref:`Texture2D<class_Texture2D>` **atlas** :ref:`🔗<class_AtlasTexture_property_atlas>`
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.. rst-class:: classref-property-setget
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- |void| **set_atlas**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
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- :ref:`Texture2D<class_Texture2D>` **get_atlas**\ (\ )
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La textura que contiene el atlas. Puede ser de cualquier tipo heredado de :ref:`Texture2D<class_Texture2D>`, incluyendo otra **AtlasTexture**.
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.. rst-class:: classref-item-separator
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----
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.. _class_AtlasTexture_property_filter_clip:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **filter_clip** = ``false`` :ref:`🔗<class_AtlasTexture_property_filter_clip>`
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.. rst-class:: classref-property-setget
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- |void| **set_filter_clip**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **has_filter_clip**\ (\ )
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Si es ``true``, el área fuera de la :ref:`region<class_AtlasTexture_property_region>` se recorta para evitar el sangrado de los píxeles de la textura circundante.
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.. rst-class:: classref-item-separator
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----
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.. _class_AtlasTexture_property_margin:
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.. rst-class:: classref-property
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:ref:`Rect2<class_Rect2>` **margin** = ``Rect2(0, 0, 0, 0)`` :ref:`🔗<class_AtlasTexture_property_margin>`
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.. rst-class:: classref-property-setget
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- |void| **set_margin**\ (\ value\: :ref:`Rect2<class_Rect2>`\ )
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- :ref:`Rect2<class_Rect2>` **get_margin**\ (\ )
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El margen alrededor de la :ref:`region<class_AtlasTexture_property_region>`. Útil para pequeños ajustes. Si el :ref:`Rect2.size<class_Rect2_property_size>` de esta propiedad ("w" y "h" en el editor) está establecido, la textura dibujada se redimensiona para que quepa dentro del margen.
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.. rst-class:: classref-item-separator
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----
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.. _class_AtlasTexture_property_region:
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.. rst-class:: classref-property
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:ref:`Rect2<class_Rect2>` **region** = ``Rect2(0, 0, 0, 0)`` :ref:`🔗<class_AtlasTexture_property_region>`
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.. rst-class:: classref-property-setget
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- |void| **set_region**\ (\ value\: :ref:`Rect2<class_Rect2>`\ )
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- :ref:`Rect2<class_Rect2>` **get_region**\ (\ )
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The region used to draw the :ref:`atlas<class_AtlasTexture_property_atlas>`. If either dimension of the region's size is ``0``, the value from :ref:`atlas<class_AtlasTexture_property_atlas>` size will be used for that axis instead.
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\ **Note:** The image size is always an integer, so the actual region size is rounded down.
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.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
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.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
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.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
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.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
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.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
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.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
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.. |void| replace:: :abbr:`void (Sin valor de retorno.)`
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