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77 lines
2.8 KiB
ReStructuredText
77 lines
2.8 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/4.4/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.4/doc/classes/RectangleShape2D.xml.
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.. _class_RectangleShape2D:
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RectangleShape2D
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================
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**继承:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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2D 矩形,旨在用于物理学。
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.. rst-class:: classref-introduction-group
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描述
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----
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2D 矩形,旨在用于物理学。通常用于为 :ref:`CollisionShape2D<class_CollisionShape2D>` 提供形状。
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\ **性能:**\ **RectangleShape2D** 可以快速检测碰撞。比 :ref:`CapsuleShape2D<class_CapsuleShape2D>` 快,但比 :ref:`CircleShape2D<class_CircleShape2D>` 慢。
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.. rst-class:: classref-introduction-group
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教程
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----
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- `2D Pong 演示 <https://godotengine.org/asset-library/asset/2728>`__
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- `2D 运动学角色演示 <https://godotengine.org/asset-library/asset/2719>`__
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.. rst-class:: classref-reftable-group
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属性
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----
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.. table::
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:widths: auto
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+-------------------------------+---------------------------------------------------+---------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`size<class_RectangleShape2D_property_size>` | ``Vector2(20, 20)`` |
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+-------------------------------+---------------------------------------------------+---------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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属性说明
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--------
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.. _class_RectangleShape2D_property_size:
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.. rst-class:: classref-property
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:ref:`Vector2<class_Vector2>` **size** = ``Vector2(20, 20)`` :ref:`🔗<class_RectangleShape2D_property_size>`
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.. rst-class:: classref-property-setget
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- |void| **set_size**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
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- :ref:`Vector2<class_Vector2>` **get_size**\ (\ )
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该矩形的宽度和高度。
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
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.. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
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.. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)`
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.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)`
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.. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)`
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.. |void| replace:: :abbr:`void (无返回值。)`
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