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godot-docs-l10n/classes/zh_CN/class_navigationmesh.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.4/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.4/doc/classes/NavigationMesh.xml.
.. _class_NavigationMesh:
NavigationMesh
==============
**实验性:** This class may be changed or removed in future versions.
**继承:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
用于定义可达区域和障碍物的导航网格。
.. rst-class:: classref-introduction-group
描述
----
导航网格是多边形的集合,用于定义环境中的哪些区域是可以穿越的,帮助代理在复杂的空间中寻路。
.. rst-class:: classref-introduction-group
教程
----
- :doc:`使用 NavigationMesh <../tutorials/navigation/navigation_using_navigationmeshes>`
- `3D 导航演示 <https://godotengine.org/asset-library/asset/2743>`__
.. rst-class:: classref-reftable-group
属性
----
.. table::
:widths: auto
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`agent_height<class_NavigationMesh_property_agent_height>` | ``1.5`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`agent_max_climb<class_NavigationMesh_property_agent_max_climb>` | ``0.25`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`agent_max_slope<class_NavigationMesh_property_agent_max_slope>` | ``45.0`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`agent_radius<class_NavigationMesh_property_agent_radius>` | ``0.5`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`border_size<class_NavigationMesh_property_border_size>` | ``0.0`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`cell_height<class_NavigationMesh_property_cell_height>` | ``0.25`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`cell_size<class_NavigationMesh_property_cell_size>` | ``0.25`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`detail_sample_distance<class_NavigationMesh_property_detail_sample_distance>` | ``6.0`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`detail_sample_max_error<class_NavigationMesh_property_detail_sample_max_error>` | ``1.0`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`edge_max_error<class_NavigationMesh_property_edge_max_error>` | ``1.3`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`edge_max_length<class_NavigationMesh_property_edge_max_length>` | ``0.0`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`filter_baking_aabb<class_NavigationMesh_property_filter_baking_aabb>` | ``AABB(0, 0, 0, 0, 0, 0)`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`filter_baking_aabb_offset<class_NavigationMesh_property_filter_baking_aabb_offset>` | ``Vector3(0, 0, 0)`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`bool<class_bool>` | :ref:`filter_ledge_spans<class_NavigationMesh_property_filter_ledge_spans>` | ``false`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`bool<class_bool>` | :ref:`filter_low_hanging_obstacles<class_NavigationMesh_property_filter_low_hanging_obstacles>` | ``false`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`bool<class_bool>` | :ref:`filter_walkable_low_height_spans<class_NavigationMesh_property_filter_walkable_low_height_spans>` | ``false`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`int<class_int>` | :ref:`geometry_collision_mask<class_NavigationMesh_property_geometry_collision_mask>` | ``4294967295`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` | :ref:`geometry_parsed_geometry_type<class_NavigationMesh_property_geometry_parsed_geometry_type>` | ``2`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` | :ref:`geometry_source_geometry_mode<class_NavigationMesh_property_geometry_source_geometry_mode>` | ``0`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`StringName<class_StringName>` | :ref:`geometry_source_group_name<class_NavigationMesh_property_geometry_source_group_name>` | ``&"navigation_mesh_source_group"`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`region_merge_size<class_NavigationMesh_property_region_merge_size>` | ``20.0`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`region_min_size<class_NavigationMesh_property_region_min_size>` | ``2.0`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` | :ref:`sample_partition_type<class_NavigationMesh_property_sample_partition_type>` | ``0`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
| :ref:`float<class_float>` | :ref:`vertices_per_polygon<class_NavigationMesh_property_vertices_per_polygon>` | ``6.0`` |
+---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
.. rst-class:: classref-reftable-group
方法
----
.. table::
:widths: auto
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`add_polygon<class_NavigationMesh_method_add_polygon>`\ (\ polygon\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ ) |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`clear<class_NavigationMesh_method_clear>`\ (\ ) |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`clear_polygons<class_NavigationMesh_method_clear_polygons>`\ (\ ) |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`create_from_mesh<class_NavigationMesh_method_create_from_mesh>`\ (\ mesh\: :ref:`Mesh<class_Mesh>`\ ) |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_collision_mask_value<class_NavigationMesh_method_get_collision_mask_value>`\ (\ layer_number\: :ref:`int<class_int>`\ ) |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`get_polygon<class_NavigationMesh_method_get_polygon>`\ (\ idx\: :ref:`int<class_int>`\ ) |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_polygon_count<class_NavigationMesh_method_get_polygon_count>`\ (\ ) |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`get_vertices<class_NavigationMesh_method_get_vertices>`\ (\ ) |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_collision_mask_value<class_NavigationMesh_method_set_collision_mask_value>`\ (\ layer_number\: :ref:`int<class_int>`, value\: :ref:`bool<class_bool>`\ ) |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_vertices<class_NavigationMesh_method_set_vertices>`\ (\ vertices\: :ref:`PackedVector3Array<class_PackedVector3Array>`\ ) |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
枚举
----
.. _enum_NavigationMesh_SamplePartitionType:
.. rst-class:: classref-enumeration
enum **SamplePartitionType**: :ref:`🔗<enum_NavigationMesh_SamplePartitionType>`
.. _class_NavigationMesh_constant_SAMPLE_PARTITION_WATERSHED:
.. rst-class:: classref-enumeration-constant
:ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **SAMPLE_PARTITION_WATERSHED** = ``0``
分水岭分区。如果你预先计算导航网格,通常是最佳选择,如果你有大的开放区域,请使用它。
.. _class_NavigationMesh_constant_SAMPLE_PARTITION_MONOTONE:
.. rst-class:: classref-enumeration-constant
:ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **SAMPLE_PARTITION_MONOTONE** = ``1``
单调分区。如果你想要快速生成导航网格,请使用此选项。
.. _class_NavigationMesh_constant_SAMPLE_PARTITION_LAYERS:
.. rst-class:: classref-enumeration-constant
:ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **SAMPLE_PARTITION_LAYERS** = ``2``
层分区。用于具有中小型图块的平铺导航网格的不错选择。
.. _class_NavigationMesh_constant_SAMPLE_PARTITION_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **SAMPLE_PARTITION_MAX** = ``3``
代表 :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` 枚举的大小。
.. rst-class:: classref-item-separator
----
.. _enum_NavigationMesh_ParsedGeometryType:
.. rst-class:: classref-enumeration
enum **ParsedGeometryType**: :ref:`🔗<enum_NavigationMesh_ParsedGeometryType>`
.. _class_NavigationMesh_constant_PARSED_GEOMETRY_MESH_INSTANCES:
.. rst-class:: classref-enumeration-constant
:ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **PARSED_GEOMETRY_MESH_INSTANCES** = ``0``
将网格实例解析为几何体。包括 :ref:`MeshInstance3D<class_MeshInstance3D>`\ 、\ :ref:`CSGShape3D<class_CSGShape3D>`\ 、\ :ref:`GridMap<class_GridMap>` 等节点。
.. _class_NavigationMesh_constant_PARSED_GEOMETRY_STATIC_COLLIDERS:
.. rst-class:: classref-enumeration-constant
:ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **PARSED_GEOMETRY_STATIC_COLLIDERS** = ``1``
:ref:`StaticBody3D<class_StaticBody3D>` 碰撞器解析为几何体。碰撞器应在由 :ref:`geometry_collision_mask<class_NavigationMesh_property_geometry_collision_mask>` 指定的层中。
.. _class_NavigationMesh_constant_PARSED_GEOMETRY_BOTH:
.. rst-class:: classref-enumeration-constant
:ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **PARSED_GEOMETRY_BOTH** = ``2``
:ref:`PARSED_GEOMETRY_MESH_INSTANCES<class_NavigationMesh_constant_PARSED_GEOMETRY_MESH_INSTANCES>`:ref:`PARSED_GEOMETRY_STATIC_COLLIDERS<class_NavigationMesh_constant_PARSED_GEOMETRY_STATIC_COLLIDERS>`.
.. _class_NavigationMesh_constant_PARSED_GEOMETRY_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **PARSED_GEOMETRY_MAX** = ``3``
代表 :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` 枚举的大小。
.. rst-class:: classref-item-separator
----
.. _enum_NavigationMesh_SourceGeometryMode:
.. rst-class:: classref-enumeration
enum **SourceGeometryMode**: :ref:`🔗<enum_NavigationMesh_SourceGeometryMode>`
.. _class_NavigationMesh_constant_SOURCE_GEOMETRY_ROOT_NODE_CHILDREN:
.. rst-class:: classref-enumeration-constant
:ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **SOURCE_GEOMETRY_ROOT_NODE_CHILDREN** = ``0``
在根节点的子节点中递归扫描几何体。
.. _class_NavigationMesh_constant_SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN:
.. rst-class:: classref-enumeration-constant
:ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN** = ``1``
以递归方式扫描组中的节点及其子节点以获取几何图形。该组由 :ref:`geometry_source_group_name<class_NavigationMesh_property_geometry_source_group_name>` 指定。
.. _class_NavigationMesh_constant_SOURCE_GEOMETRY_GROUPS_EXPLICIT:
.. rst-class:: classref-enumeration-constant
:ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **SOURCE_GEOMETRY_GROUPS_EXPLICIT** = ``2``
使用一个组中的节点进行几何运算。该组由 :ref:`geometry_source_group_name<class_NavigationMesh_property_geometry_source_group_name>` 指定。
.. _class_NavigationMesh_constant_SOURCE_GEOMETRY_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **SOURCE_GEOMETRY_MAX** = ``3``
代表 :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` 枚举的大小。
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
属性说明
--------
.. _class_NavigationMesh_property_agent_height:
.. rst-class:: classref-property
:ref:`float<class_float>` **agent_height** = ``1.5`` :ref:`🔗<class_NavigationMesh_property_agent_height>`
.. rst-class:: classref-property-setget
- |void| **set_agent_height**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_agent_height**\ (\ )
地板到天花板的最小高度,仍然允许被认为是可行走的地板。
\ **注意:**\ 烘焙时,这个值会向上取整到最接近的 :ref:`cell_height<class_NavigationMesh_property_cell_height>` 的倍数。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_agent_max_climb:
.. rst-class:: classref-property
:ref:`float<class_float>` **agent_max_climb** = ``0.25`` :ref:`🔗<class_NavigationMesh_property_agent_max_climb>`
.. rst-class:: classref-property-setget
- |void| **set_agent_max_climb**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_agent_max_climb**\ (\ )
被认为仍可穿越的最小墙壁高度。
\ **注意:**\ 烘焙时,该值将向下舍入到最接近的 :ref:`cell_height<class_NavigationMesh_property_cell_height>` 的倍数。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_agent_max_slope:
.. rst-class:: classref-property
:ref:`float<class_float>` **agent_max_slope** = ``45.0`` :ref:`🔗<class_NavigationMesh_property_agent_max_slope>`
.. rst-class:: classref-property-setget
- |void| **set_agent_max_slope**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_agent_max_slope**\ (\ )
认为可行走的最大坡度,单位是度。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_agent_radius:
.. rst-class:: classref-property
:ref:`float<class_float>` **agent_radius** = ``0.5`` :ref:`🔗<class_NavigationMesh_property_agent_radius>`
.. rst-class:: classref-property-setget
- |void| **set_agent_radius**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_agent_radius**\ (\ )
侵蚀/缩小远离障碍物的高度场的可行走区域距离。
\ **注意:**\ 烘焙时,这个值会向上取整到最接近的 :ref:`cell_size<class_NavigationMesh_property_cell_size>` 的倍数。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_border_size:
.. rst-class:: classref-property
:ref:`float<class_float>` **border_size** = ``0.0`` :ref:`🔗<class_NavigationMesh_property_border_size>`
.. rst-class:: classref-property-setget
- |void| **set_border_size**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_border_size**\ (\ )
烘焙区域边界不可导航的边框大小。
要烘焙与图块对齐的导航网格,防止图块边缘被 :ref:`agent_radius<class_NavigationMesh_property_agent_radius>` 收缩,请与 :ref:`filter_baking_aabb<class_NavigationMesh_property_filter_baking_aabb>` 配合使用并将 :ref:`edge_max_error<class_NavigationMesh_property_edge_max_error>` 设为 ``1.0`` 或小于边框大小的值。
\ **注意:**\ 烘焙时,这个值如果不等于零,就会被向上取整到 :ref:`cell_size<class_NavigationMesh_property_cell_size>` 的整数倍。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_cell_height:
.. rst-class:: classref-property
:ref:`float<class_float>` **cell_height** = ``0.25`` :ref:`🔗<class_NavigationMesh_property_cell_height>`
.. rst-class:: classref-property-setget
- |void| **set_cell_height**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_cell_height**\ (\ )
单元格高度,用于将导航网格的顶点在 Y 轴上进行栅格化。必须与导航地图的单元格高度匹配。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_cell_size:
.. rst-class:: classref-property
:ref:`float<class_float>` **cell_size** = ``0.25`` :ref:`🔗<class_NavigationMesh_property_cell_size>`
.. rst-class:: classref-property-setget
- |void| **set_cell_size**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_cell_size**\ (\ )
单元格大小,用于将导航网格的顶点在 XZ 平面上进行栅格化。必须与导航地图的单元格大小匹配。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_detail_sample_distance:
.. rst-class:: classref-property
:ref:`float<class_float>` **detail_sample_distance** = ``6.0`` :ref:`🔗<class_NavigationMesh_property_detail_sample_distance>`
.. rst-class:: classref-property-setget
- |void| **set_detail_sample_distance**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_detail_sample_distance**\ (\ )
生成细分网格时使用的采样距离,以单元格为单位。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_detail_sample_max_error:
.. rst-class:: classref-property
:ref:`float<class_float>` **detail_sample_max_error** = ``1.0`` :ref:`🔗<class_NavigationMesh_property_detail_sample_max_error>`
.. rst-class:: classref-property-setget
- |void| **set_detail_sample_max_error**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_detail_sample_max_error**\ (\ )
细节网格表面应偏离高度场的最大距离,以单元格为单位。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_edge_max_error:
.. rst-class:: classref-property
:ref:`float<class_float>` **edge_max_error** = ``1.3`` :ref:`🔗<class_NavigationMesh_property_edge_max_error>`
.. rst-class:: classref-property-setget
- |void| **set_edge_max_error**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_edge_max_error**\ (\ )
简化轮廓的边界边缘偏离原始轮廓的最大距离。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_edge_max_length:
.. rst-class:: classref-property
:ref:`float<class_float>` **edge_max_length** = ``0.0`` :ref:`🔗<class_NavigationMesh_property_edge_max_length>`
.. rst-class:: classref-property-setget
- |void| **set_edge_max_length**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_edge_max_length**\ (\ )
沿网格边界的轮廓的最大允许长度。值为 ``0.0`` 将禁用该功能。
\ **注意:**\ 烘焙时,这个值会向上取整到最接近的 :ref:`cell_size<class_NavigationMesh_property_cell_size>` 的倍数。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_filter_baking_aabb:
.. rst-class:: classref-property
:ref:`AABB<class_AABB>` **filter_baking_aabb** = ``AABB(0, 0, 0, 0, 0, 0)`` :ref:`🔗<class_NavigationMesh_property_filter_baking_aabb>`
.. rst-class:: classref-property-setget
- |void| **set_filter_baking_aabb**\ (\ value\: :ref:`AABB<class_AABB>`\ )
- :ref:`AABB<class_AABB>` **get_filter_baking_aabb**\ (\ )
如果烘焙 :ref:`AABB<class_AABB>` 存在体积,对该导航网格的烘焙会被限制在其内部区域中。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_filter_baking_aabb_offset:
.. rst-class:: classref-property
:ref:`Vector3<class_Vector3>` **filter_baking_aabb_offset** = ``Vector3(0, 0, 0)`` :ref:`🔗<class_NavigationMesh_property_filter_baking_aabb_offset>`
.. rst-class:: classref-property-setget
- |void| **set_filter_baking_aabb_offset**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
- :ref:`Vector3<class_Vector3>` **get_filter_baking_aabb_offset**\ (\ )
应用于 :ref:`filter_baking_aabb<class_NavigationMesh_property_filter_baking_aabb>` :ref:`AABB<class_AABB>` 的位置偏移量。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_filter_ledge_spans:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **filter_ledge_spans** = ``false`` :ref:`🔗<class_NavigationMesh_property_filter_ledge_spans>`
.. rst-class:: classref-property-setget
- |void| **set_filter_ledge_spans**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_filter_ledge_spans**\ (\ )
如果为 ``true``\ ,则标记边缘间的跨度为不可行走。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_filter_low_hanging_obstacles:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **filter_low_hanging_obstacles** = ``false`` :ref:`🔗<class_NavigationMesh_property_filter_low_hanging_obstacles>`
.. rst-class:: classref-property-setget
- |void| **set_filter_low_hanging_obstacles**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_filter_low_hanging_obstacles**\ (\ )
如果为 ``true``\ ,如果它们的最大值在可行走邻域的 :ref:`agent_max_climb<class_NavigationMesh_property_agent_max_climb>` 内,则将不可行走范围标记为可行走。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_filter_walkable_low_height_spans:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **filter_walkable_low_height_spans** = ``false`` :ref:`🔗<class_NavigationMesh_property_filter_walkable_low_height_spans>`
.. rst-class:: classref-property-setget
- |void| **set_filter_walkable_low_height_spans**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_filter_walkable_low_height_spans**\ (\ )
如果为 ``true``\ ,如果跨度上方的间隙小于 :ref:`agent_height<class_NavigationMesh_property_agent_height>`\ ,则将可行走范围标记为不可行走。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_geometry_collision_mask:
.. rst-class:: classref-property
:ref:`int<class_int>` **geometry_collision_mask** = ``4294967295`` :ref:`🔗<class_NavigationMesh_property_geometry_collision_mask>`
.. rst-class:: classref-property-setget
- |void| **set_collision_mask**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_collision_mask**\ (\ )
用于扫描静态碰撞的物理层。
仅在 :ref:`geometry_parsed_geometry_type<class_NavigationMesh_property_geometry_parsed_geometry_type>`:ref:`PARSED_GEOMETRY_STATIC_COLLIDERS<class_NavigationMesh_constant_PARSED_GEOMETRY_STATIC_COLLIDERS>`:ref:`PARSED_GEOMETRY_BOTH<class_NavigationMesh_constant_PARSED_GEOMETRY_BOTH>` 时才使用。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_geometry_parsed_geometry_type:
.. rst-class:: classref-property
:ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **geometry_parsed_geometry_type** = ``2`` :ref:`🔗<class_NavigationMesh_property_geometry_parsed_geometry_type>`
.. rst-class:: classref-property-setget
- |void| **set_parsed_geometry_type**\ (\ value\: :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>`\ )
- :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **get_parsed_geometry_type**\ (\ )
决定哪种类型的节点可解析为几何图形。可能的取值见 :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_geometry_source_geometry_mode:
.. rst-class:: classref-property
:ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **geometry_source_geometry_mode** = ``0`` :ref:`🔗<class_NavigationMesh_property_geometry_source_geometry_mode>`
.. rst-class:: classref-property-setget
- |void| **set_source_geometry_mode**\ (\ value\: :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>`\ )
- :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **get_source_geometry_mode**\ (\ )
烘焙时使用的几何体的来源。可能的取值见 :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_geometry_source_group_name:
.. rst-class:: classref-property
:ref:`StringName<class_StringName>` **geometry_source_group_name** = ``&"navigation_mesh_source_group"`` :ref:`🔗<class_NavigationMesh_property_geometry_source_group_name>`
.. rst-class:: classref-property-setget
- |void| **set_source_group_name**\ (\ value\: :ref:`StringName<class_StringName>`\ )
- :ref:`StringName<class_StringName>` **get_source_group_name**\ (\ )
分组的名称,会在该分组中扫描几何体。
只有当 :ref:`geometry_source_geometry_mode<class_NavigationMesh_property_geometry_source_geometry_mode>`:ref:`SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN<class_NavigationMesh_constant_SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN>`:ref:`SOURCE_GEOMETRY_GROUPS_EXPLICIT<class_NavigationMesh_constant_SOURCE_GEOMETRY_GROUPS_EXPLICIT>` 时才使用。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_region_merge_size:
.. rst-class:: classref-property
:ref:`float<class_float>` **region_merge_size** = ``20.0`` :ref:`🔗<class_NavigationMesh_property_region_merge_size>`
.. rst-class:: classref-property-setget
- |void| **set_region_merge_size**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_region_merge_size**\ (\ )
如果可能的话,任何小于这个尺寸的区域将与较大的区域合并。
\ **注意:**\ 这个值将被平方来计算单元格的数量。例如,值为 20 时将把单元格的数量设为 400。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_region_min_size:
.. rst-class:: classref-property
:ref:`float<class_float>` **region_min_size** = ``2.0`` :ref:`🔗<class_NavigationMesh_property_region_min_size>`
.. rst-class:: classref-property-setget
- |void| **set_region_min_size**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_region_min_size**\ (\ )
区域被创建所需的最小尺寸。
\ **注意:**\ 该值将被平方,以计算出允许形成孤岛区域的最小单元数。例如,值为 8 时将把单元格的数量设为 64。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_sample_partition_type:
.. rst-class:: classref-property
:ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **sample_partition_type** = ``0`` :ref:`🔗<class_NavigationMesh_property_sample_partition_type>`
.. rst-class:: classref-property-setget
- |void| **set_sample_partition_type**\ (\ value\: :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>`\ )
- :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **get_sample_partition_type**\ (\ )
创建导航网格多边形单元的分割算法。可能的取值见 :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_property_vertices_per_polygon:
.. rst-class:: classref-property
:ref:`float<class_float>` **vertices_per_polygon** = ``6.0`` :ref:`🔗<class_NavigationMesh_property_vertices_per_polygon>`
.. rst-class:: classref-property-setget
- |void| **set_vertices_per_polygon**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_vertices_per_polygon**\ (\ )
在轮廓到多边形转换过程中生成的多边形允许的最大顶点数。
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
方法说明
--------
.. _class_NavigationMesh_method_add_polygon:
.. rst-class:: classref-method
|void| **add_polygon**\ (\ polygon\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ ) :ref:`🔗<class_NavigationMesh_method_add_polygon>`
使用调用 :ref:`get_vertices()<class_NavigationMesh_method_get_vertices>` 得到的顶点的索引添加一个多边形。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_method_clear:
.. rst-class:: classref-method
|void| **clear**\ (\ ) :ref:`🔗<class_NavigationMesh_method_clear>`
清除顶点和多边形索引的内部数组。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_method_clear_polygons:
.. rst-class:: classref-method
|void| **clear_polygons**\ (\ ) :ref:`🔗<class_NavigationMesh_method_clear_polygons>`
清除多边形数组,但不清除顶点数组。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_method_create_from_mesh:
.. rst-class:: classref-method
|void| **create_from_mesh**\ (\ mesh\: :ref:`Mesh<class_Mesh>`\ ) :ref:`🔗<class_NavigationMesh_method_create_from_mesh>`
通过根据 :ref:`Mesh<class_Mesh>` 设置顶点和索引来初始化导航网格。
\ **注意:**\ 给定的 ``mesh`` 必须是 :ref:`Mesh.PRIMITIVE_TRIANGLES<class_Mesh_constant_PRIMITIVE_TRIANGLES>` 类型,并且有一个索引数组。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_method_get_collision_mask_value:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **get_collision_mask_value**\ (\ layer_number\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_NavigationMesh_method_get_collision_mask_value>`
返回是否启用了 :ref:`geometry_collision_mask<class_NavigationMesh_property_geometry_collision_mask>` 中的指定层,给定的 ``layer_number`` 在 1 和 32 之间。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_method_get_polygon:
.. rst-class:: classref-method
:ref:`PackedInt32Array<class_PackedInt32Array>` **get_polygon**\ (\ idx\: :ref:`int<class_int>`\ ) :ref:`🔗<class_NavigationMesh_method_get_polygon>`
返回创建多边形的顶点索引,形式为 :ref:`PackedInt32Array<class_PackedInt32Array>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_method_get_polygon_count:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_polygon_count**\ (\ ) |const| :ref:`🔗<class_NavigationMesh_method_get_polygon_count>`
返回导航网格中的多边形数量。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_method_get_vertices:
.. rst-class:: classref-method
:ref:`PackedVector3Array<class_PackedVector3Array>` **get_vertices**\ (\ ) |const| :ref:`🔗<class_NavigationMesh_method_get_vertices>`
返回用于创建该多边形的所有顶点,形式为 :ref:`PackedVector3Array<class_PackedVector3Array>`\ 。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_method_set_collision_mask_value:
.. rst-class:: classref-method
|void| **set_collision_mask_value**\ (\ layer_number\: :ref:`int<class_int>`, value\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_NavigationMesh_method_set_collision_mask_value>`
根据 ``value`` 启用或禁用 :ref:`geometry_collision_mask<class_NavigationMesh_property_geometry_collision_mask>` 中的指定层,给定的 ``layer_number`` 在 1 和 32 之间。
.. rst-class:: classref-item-separator
----
.. _class_NavigationMesh_method_set_vertices:
.. rst-class:: classref-method
|void| **set_vertices**\ (\ vertices\: :ref:`PackedVector3Array<class_PackedVector3Array>`\ ) :ref:`🔗<class_NavigationMesh_method_set_vertices>`
设置顶点,可以使用 :ref:`add_polygon()<class_NavigationMesh_method_add_polygon>` 方法对其进行索引,创建多边形。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
.. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)`
.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
.. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)`
.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)`
.. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)`
.. |void| replace:: :abbr:`void (无返回值。)`