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Currently including `zh_CN` and `es` which both have very high completion ratios. Others will be added once they reach a significant percentage too. These RST files will be used by godot-docs in place of its `classes` folder after we sync with https://github.com/godotengine/godot-docs/pull/5458. The update workflow is manual for now (example for `zh_CN`): - Build `godotengine/godot` in the branch we currently track (now `3.x`) - Run `godot --doctool -l zh_CN` - Run `cd doc && make rst LANGARG=zh_CN` - Copy `doc/_build/rst/*` to `classes/zh_CN/` here - Make sure to have `classes/zh_CN/index.rst` copied from `docs/classes`
118 lines
7.0 KiB
ReStructuredText
118 lines
7.0 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the BitMap.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_BitMap:
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BitMap
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======
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Matriz booleana.
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Descripción
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----------------------
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Una matriz bidimensional de valores booleanos, puede ser usada para almacenar eficientemente una matriz binaria (cada elemento de la matriz toma sólo un bit) y consultar los valores usando coordenadas cartesianas naturales.
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Métodos
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--------------
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`create<class_BitMap_method_create>` **(** :ref:`Vector2<class_Vector2>` size **)** |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`create_from_image_alpha<class_BitMap_method_create_from_image_alpha>` **(** :ref:`Image<class_Image>` image, :ref:`float<class_float>` threshold=0.1 **)** |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_bit<class_BitMap_method_get_bit>` **(** :ref:`Vector2<class_Vector2>` position **)** |const| |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_size<class_BitMap_method_get_size>` **(** **)** |const| |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_true_bit_count<class_BitMap_method_get_true_bit_count>` **(** **)** |const| |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`grow_mask<class_BitMap_method_grow_mask>` **(** :ref:`int<class_int>` pixels, :ref:`Rect2<class_Rect2>` rect **)** |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Array<class_Array>` | :ref:`opaque_to_polygons<class_BitMap_method_opaque_to_polygons>` **(** :ref:`Rect2<class_Rect2>` rect, :ref:`float<class_float>` epsilon=2.0 **)** |const| |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_bit<class_BitMap_method_set_bit>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`bool<class_bool>` bit **)** |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_bit_rect<class_BitMap_method_set_bit_rect>` **(** :ref:`Rect2<class_Rect2>` rect, :ref:`bool<class_bool>` bit **)** |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Descripciones de Métodos
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------------------------------------------------
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.. _class_BitMap_method_create:
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- void **create** **(** :ref:`Vector2<class_Vector2>` size **)**
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Crea un mapa de bits con el tamaño especificado, lleno de ``false``.
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----
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.. _class_BitMap_method_create_from_image_alpha:
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- void **create_from_image_alpha** **(** :ref:`Image<class_Image>` image, :ref:`float<class_float>` threshold=0.1 **)**
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Crea un mapa de bits que coincide con las dimensiones de la imagen dada, cada elemento del mapa de bits se establece en ``false`` si el valor alfa de la imagen en esa posición es igual al umbral ``threshold`` o menor, y ``true`` en otro caso.
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----
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.. _class_BitMap_method_get_bit:
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- :ref:`bool<class_bool>` **get_bit** **(** :ref:`Vector2<class_Vector2>` position **)** |const|
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Devuelve el valor del mapa de bits en la posición especificada.
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----
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.. _class_BitMap_method_get_size:
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- :ref:`Vector2<class_Vector2>` **get_size** **(** **)** |const|
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Devuelve las dimensiones del mapa de bits.
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----
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.. _class_BitMap_method_get_true_bit_count:
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- :ref:`int<class_int>` **get_true_bit_count** **(** **)** |const|
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Devuelve la cantidad de elementos de mapa de bits que están configurados a ``true``.
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----
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.. _class_BitMap_method_grow_mask:
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- void **grow_mask** **(** :ref:`int<class_int>` pixels, :ref:`Rect2<class_Rect2>` rect **)**
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Applies morphological dilation or erosion to the bitmap. If ``pixels`` is positive, dilation is applied to the bitmap. If ``pixels`` is negative, erosion is applied to the bitmap. ``rect`` defines the area where the morphological operation is applied. Pixels located outside the ``rect`` are unaffected by :ref:`grow_mask<class_BitMap_method_grow_mask>`.
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----
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.. _class_BitMap_method_opaque_to_polygons:
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- :ref:`Array<class_Array>` **opaque_to_polygons** **(** :ref:`Rect2<class_Rect2>` rect, :ref:`float<class_float>` epsilon=2.0 **)** |const|
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----
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.. _class_BitMap_method_set_bit:
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- void **set_bit** **(** :ref:`Vector2<class_Vector2>` position, :ref:`bool<class_bool>` bit **)**
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Establece el elemento del mapa de bits en la posición especificada, al valor especificado.
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----
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.. _class_BitMap_method_set_bit_rect:
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- void **set_bit_rect** **(** :ref:`Rect2<class_Rect2>` rect, :ref:`bool<class_bool>` bit **)**
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Establece una porción rectangular del mapa de bits al valor especificado.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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