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Currently including `zh_CN` and `es` which both have very high completion ratios. Others will be added once they reach a significant percentage too. These RST files will be used by godot-docs in place of its `classes` folder after we sync with https://github.com/godotengine/godot-docs/pull/5458. The update workflow is manual for now (example for `zh_CN`): - Build `godotengine/godot` in the branch we currently track (now `3.x`) - Run `godot --doctool -l zh_CN` - Run `cd doc && make rst LANGARG=zh_CN` - Copy `doc/_build/rst/*` to `classes/zh_CN/` here - Make sure to have `classes/zh_CN/index.rst` copied from `docs/classes`
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266 lines
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ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the AudioEffectDelay.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_AudioEffectDelay:
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AudioEffectDelay
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================
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**Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Añade un efecto de retraso al bus de audio. Reproduce la señal de entrada despues de un periodo de tiempo.
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Dos opciones de retardo y de retroalimentacion.
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Descripción
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----------------------
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Reproduce la señal de entrada después de un período de tiempo. La señal retardada puede ser reproducida varias veces para crear el sonido de un eco repetitivo y en decadencia. Los efectos de retardo van desde un sutil efecto de eco hasta una pronunciada mezcla de los sonidos anteriores con los nuevos sonidos.
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Propiedades
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----------------------
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`dry<class_AudioEffectDelay_property_dry>` | ``1.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`bool<class_bool>` | :ref:`feedback/active<class_AudioEffectDelay_property_feedback/active>` | ``false`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`feedback/delay_ms<class_AudioEffectDelay_property_feedback/delay_ms>` | ``340.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`feedback/level_db<class_AudioEffectDelay_property_feedback/level_db>` | ``-6.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`feedback/lowpass<class_AudioEffectDelay_property_feedback/lowpass>` | ``16000.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`bool<class_bool>` | :ref:`tap1/active<class_AudioEffectDelay_property_tap1/active>` | ``true`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap1/delay_ms<class_AudioEffectDelay_property_tap1/delay_ms>` | ``250.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap1/level_db<class_AudioEffectDelay_property_tap1/level_db>` | ``-6.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap1/pan<class_AudioEffectDelay_property_tap1/pan>` | ``0.2`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`bool<class_bool>` | :ref:`tap2/active<class_AudioEffectDelay_property_tap2/active>` | ``true`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap2/delay_ms<class_AudioEffectDelay_property_tap2/delay_ms>` | ``500.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap2/level_db<class_AudioEffectDelay_property_tap2/level_db>` | ``-12.0`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`tap2/pan<class_AudioEffectDelay_property_tap2/pan>` | ``-0.4`` |
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+---------------------------+-----------------------------------------------------------------------------+-------------+
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Descripciones de Propiedades
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--------------------------------------------------------
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.. _class_AudioEffectDelay_property_dry:
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- :ref:`float<class_float>` **dry**
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+-----------+----------------+
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| *Default* | ``1.0`` |
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+-----------+----------------+
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| *Setter* | set_dry(value) |
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+-----------+----------------+
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| *Getter* | get_dry() |
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+-----------+----------------+
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El porcentaje de salida del sonido original. A 0, sólo se emiten sonidos retrasados. El valor puede variar entre 0 y 1.
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----
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.. _class_AudioEffectDelay_property_feedback/active:
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- :ref:`bool<class_bool>` **feedback/active**
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+-----------+----------------------------+
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| *Default* | ``false`` |
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+-----------+----------------------------+
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| *Setter* | set_feedback_active(value) |
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+-----------+----------------------------+
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| *Getter* | is_feedback_active() |
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+-----------+----------------------------+
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Si ``true``, la retroalimentación está activada.
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----
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.. _class_AudioEffectDelay_property_feedback/delay_ms:
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- :ref:`float<class_float>` **feedback/delay_ms**
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+-----------+------------------------------+
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| *Default* | ``340.0`` |
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+-----------+------------------------------+
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| *Setter* | set_feedback_delay_ms(value) |
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+-----------+------------------------------+
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| *Getter* | get_feedback_delay_ms() |
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+-----------+------------------------------+
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Tiempo de retraso de la retroalimentación en milisegundos.
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----
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.. _class_AudioEffectDelay_property_feedback/level_db:
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- :ref:`float<class_float>` **feedback/level_db**
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+-----------+------------------------------+
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| *Default* | ``-6.0`` |
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+-----------+------------------------------+
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| *Setter* | set_feedback_level_db(value) |
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+-----------+------------------------------+
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| *Getter* | get_feedback_level_db() |
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+-----------+------------------------------+
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Nivel de sonido para ``tap1``.
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----
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.. _class_AudioEffectDelay_property_feedback/lowpass:
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- :ref:`float<class_float>` **feedback/lowpass**
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+-----------+-----------------------------+
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| *Default* | ``16000.0`` |
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+-----------+-----------------------------+
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| *Setter* | set_feedback_lowpass(value) |
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+-----------+-----------------------------+
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| *Getter* | get_feedback_lowpass() |
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+-----------+-----------------------------+
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Filtro de paso bajo para retroalimentación, en Hz. Las frecuencias por debajo de este valor se filtran de la señal de origen.
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----
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.. _class_AudioEffectDelay_property_tap1/active:
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- :ref:`bool<class_bool>` **tap1/active**
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+-----------+------------------------+
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| *Default* | ``true`` |
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+-----------+------------------------+
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| *Setter* | set_tap1_active(value) |
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+-----------+------------------------+
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| *Getter* | is_tap1_active() |
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+-----------+------------------------+
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Si ``true``, ``tap1`` se activará.
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----
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.. _class_AudioEffectDelay_property_tap1/delay_ms:
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- :ref:`float<class_float>` **tap1/delay_ms**
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+-----------+--------------------------+
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| *Default* | ``250.0`` |
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+-----------+--------------------------+
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| *Setter* | set_tap1_delay_ms(value) |
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+-----------+--------------------------+
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| *Getter* | get_tap1_delay_ms() |
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+-----------+--------------------------+
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Tiempo de retardo en milisegundos ``tap1``.
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----
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.. _class_AudioEffectDelay_property_tap1/level_db:
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- :ref:`float<class_float>` **tap1/level_db**
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+-----------+--------------------------+
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| *Default* | ``-6.0`` |
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+-----------+--------------------------+
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| *Setter* | set_tap1_level_db(value) |
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+-----------+--------------------------+
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| *Getter* | get_tap1_level_db() |
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+-----------+--------------------------+
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Nivel de sonido para ``tap1``.
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----
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.. _class_AudioEffectDelay_property_tap1/pan:
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- :ref:`float<class_float>` **tap1/pan**
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+-----------+---------------------+
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| *Default* | ``0.2`` |
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+-----------+---------------------+
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| *Setter* | set_tap1_pan(value) |
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+-----------+---------------------+
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| *Getter* | get_tap1_pan() |
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+-----------+---------------------+
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Posición de Pan para ``tap1``. El valor puede variar entre -1 (completamente a la izquierda) y 1 (completamente a la derecha).
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----
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.. _class_AudioEffectDelay_property_tap2/active:
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- :ref:`bool<class_bool>` **tap2/active**
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+-----------+------------------------+
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| *Default* | ``true`` |
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+-----------+------------------------+
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| *Setter* | set_tap2_active(value) |
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+-----------+------------------------+
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| *Getter* | is_tap2_active() |
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+-----------+------------------------+
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Si ``true``, ``tap2`` se habilitara.
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----
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.. _class_AudioEffectDelay_property_tap2/delay_ms:
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- :ref:`float<class_float>` **tap2/delay_ms**
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+-----------+--------------------------+
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| *Default* | ``500.0`` |
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+-----------+--------------------------+
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| *Setter* | set_tap2_delay_ms(value) |
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+-----------+--------------------------+
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| *Getter* | get_tap2_delay_ms() |
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+-----------+--------------------------+
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Tiempo de retardo en milisegundos **Tap2**.
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----
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.. _class_AudioEffectDelay_property_tap2/level_db:
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- :ref:`float<class_float>` **tap2/level_db**
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+-----------+--------------------------+
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| *Default* | ``-12.0`` |
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+-----------+--------------------------+
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| *Setter* | set_tap2_level_db(value) |
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+-----------+--------------------------+
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| *Getter* | get_tap2_level_db() |
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+-----------+--------------------------+
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Nivel de sonido para ``tap2``.
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----
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.. _class_AudioEffectDelay_property_tap2/pan:
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- :ref:`float<class_float>` **tap2/pan**
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+-----------+---------------------+
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| *Default* | ``-0.4`` |
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+-----------+---------------------+
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| *Setter* | set_tap2_pan(value) |
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+-----------+---------------------+
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| *Getter* | get_tap2_pan() |
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+-----------+---------------------+
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Posición de pan para ``tap2``. El valor puede variar entre -1 (completamente a la izquierda) y 1 (completamente a la derecha).
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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