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29 lines
1.4 KiB
Plaintext
29 lines
1.4 KiB
Plaintext
# SOME DESCRIPTIVE TITLE.
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# Copyright (C) 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0)
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# This file is distributed under the same license as the Godot Engine package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine latest\n"
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"Report-Msgid-Bugs-To: \n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: ../../docs/getting_started/step_by_step/index.rst:6
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msgid "Step by step"
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msgstr ""
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#: ../../docs/getting_started/step_by_step/index.rst:8
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msgid "This series builds upon the :ref:`Introduction to Godot <toc-learn-introduction>` and will get you started with the editor and the engine. You will learn more about nodes and scenes, code your first classes with GDScript, use signals to make nodes communicate with one another, and more."
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msgstr ""
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#: ../../docs/getting_started/step_by_step/index.rst:13
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msgid "The following lessons are here to prepare you for :ref:`doc_your_first_2d_game`, a step-by-step tutorial where you will code a game from scratch. By the end of it, you will have the necessary foundations to explore more features in other sections. We also included links to pages that cover a given topic in-depth where appropriate."
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msgstr ""
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