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godot-docs-l10n/classes/zh_Hant/class_visualshadernodetexture3d.rst

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.. _class_VisualShaderNodeTexture3D:
VisualShaderNodeTexture3D
=========================
**繼承:** :ref:`VisualShaderNodeSample3D<class_VisualShaderNodeSample3D>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
在視覺化著色器圖中,執行 3D 紋理搜尋。
.. rst-class:: classref-introduction-group
說明
----
對提供的紋理進行搜尋操作,支援從多個紋理源選擇。
.. rst-class:: classref-reftable-group
屬性
----
.. table::
:widths: auto
+-----------------------------------+------------------------------------------------------------------+
| :ref:`Texture3D<class_Texture3D>` | :ref:`texture<class_VisualShaderNodeTexture3D_property_texture>` |
+-----------------------------------+------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
屬性說明
--------
.. _class_VisualShaderNodeTexture3D_property_texture:
.. rst-class:: classref-property
:ref:`Texture3D<class_Texture3D>` **texture** :ref:`🔗<class_VisualShaderNodeTexture3D_property_texture>`
.. rst-class:: classref-property-setget
- |void| **set_texture**\ (\ value\: :ref:`Texture3D<class_Texture3D>`\ )
- :ref:`Texture3D<class_Texture3D>` **get_texture**\ (\ )
源紋理。在 :ref:`VisualShaderNodeSample3D.source<class_VisualShaderNodeSample3D_property_source>`:ref:`VisualShaderNodeSample3D.SOURCE_TEXTURE<class_VisualShaderNodeSample3D_constant_SOURCE_TEXTURE>` 時使用。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
.. |void| replace:: :abbr:`void (無回傳值。)`