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742 lines
48 KiB
ReStructuredText
742 lines
48 KiB
ReStructuredText
:github_url: hide
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.. _class_TileData:
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TileData
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========
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**Eredita:** :ref:`Object<class_Object>`
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Impostazioni per un singolo tassello in un :ref:`TileSet<class_TileSet>`.
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.. rst-class:: classref-introduction-group
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Descrizione
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----------------------
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L'oggetto **TileData** rappresenta un singolo tassello in un :ref:`TileSet<class_TileSet>`. Solitamente è modificato attraverso l'editor di tileset, ma si può modificare in fase di esecuzione attraverso :ref:`TileMapLayer._tile_data_runtime_update()<class_TileMapLayer_private_method__tile_data_runtime_update>`.
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.. rst-class:: classref-reftable-group
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Proprietà
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------------------
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.. table::
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:widths: auto
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`bool<class_bool>` | :ref:`flip_h<class_TileData_property_flip_h>` | ``false`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`bool<class_bool>` | :ref:`flip_v<class_TileData_property_flip_v>` | ``false`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`Material<class_Material>` | :ref:`material<class_TileData_property_material>` | |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`Color<class_Color>` | :ref:`modulate<class_TileData_property_modulate>` | ``Color(1, 1, 1, 1)`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`float<class_float>` | :ref:`probability<class_TileData_property_probability>` | ``1.0`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`terrain<class_TileData_property_terrain>` | ``-1`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`terrain_set<class_TileData_property_terrain_set>` | ``-1`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`Vector2i<class_Vector2i>` | :ref:`texture_origin<class_TileData_property_texture_origin>` | ``Vector2i(0, 0)`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`bool<class_bool>` | :ref:`transpose<class_TileData_property_transpose>` | ``false`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`y_sort_origin<class_TileData_property_y_sort_origin>` | ``0`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`z_index<class_TileData_property_z_index>` | ``0`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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.. rst-class:: classref-reftable-group
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Metodi
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------------
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.. table::
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:widths: auto
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`add_collision_polygon<class_TileData_method_add_collision_polygon>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`add_occluder_polygon<class_TileData_method_add_occluder_polygon>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_collision_polygon_one_way_margin<class_TileData_method_get_collision_polygon_one_way_margin>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`get_collision_polygon_points<class_TileData_method_get_collision_polygon_points>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_collision_polygons_count<class_TileData_method_get_collision_polygons_count>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_constant_angular_velocity<class_TileData_method_get_constant_angular_velocity>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_constant_linear_velocity<class_TileData_method_get_constant_linear_velocity>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`get_custom_data<class_TileData_method_get_custom_data>`\ (\ layer_name\: :ref:`String<class_String>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`get_custom_data_by_layer_id<class_TileData_method_get_custom_data_by_layer_id>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`get_navigation_polygon<class_TileData_method_get_navigation_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`get_occluder<class_TileData_method_get_occluder>`\ (\ layer_id\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`get_occluder_polygon<class_TileData_method_get_occluder_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_occluder_polygons_count<class_TileData_method_get_occluder_polygons_count>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_terrain_peering_bit<class_TileData_method_get_terrain_peering_bit>`\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`has_custom_data<class_TileData_method_has_custom_data>`\ (\ layer_name\: :ref:`String<class_String>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_collision_polygon_one_way<class_TileData_method_is_collision_polygon_one_way>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_valid_terrain_peering_bit<class_TileData_method_is_valid_terrain_peering_bit>`\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`remove_collision_polygon<class_TileData_method_remove_collision_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`remove_occluder_polygon<class_TileData_method_remove_occluder_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_collision_polygon_one_way<class_TileData_method_set_collision_polygon_one_way>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, one_way\: :ref:`bool<class_bool>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_collision_polygon_one_way_margin<class_TileData_method_set_collision_polygon_one_way_margin>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, one_way_margin\: :ref:`float<class_float>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_collision_polygon_points<class_TileData_method_set_collision_polygon_points>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, polygon\: :ref:`PackedVector2Array<class_PackedVector2Array>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_collision_polygons_count<class_TileData_method_set_collision_polygons_count>`\ (\ layer_id\: :ref:`int<class_int>`, polygons_count\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_constant_angular_velocity<class_TileData_method_set_constant_angular_velocity>`\ (\ layer_id\: :ref:`int<class_int>`, velocity\: :ref:`float<class_float>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_constant_linear_velocity<class_TileData_method_set_constant_linear_velocity>`\ (\ layer_id\: :ref:`int<class_int>`, velocity\: :ref:`Vector2<class_Vector2>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_custom_data<class_TileData_method_set_custom_data>`\ (\ layer_name\: :ref:`String<class_String>`, value\: :ref:`Variant<class_Variant>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_custom_data_by_layer_id<class_TileData_method_set_custom_data_by_layer_id>`\ (\ layer_id\: :ref:`int<class_int>`, value\: :ref:`Variant<class_Variant>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_navigation_polygon<class_TileData_method_set_navigation_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, navigation_polygon\: :ref:`NavigationPolygon<class_NavigationPolygon>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_occluder<class_TileData_method_set_occluder>`\ (\ layer_id\: :ref:`int<class_int>`, occluder_polygon\: :ref:`OccluderPolygon2D<class_OccluderPolygon2D>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_occluder_polygon<class_TileData_method_set_occluder_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, polygon\: :ref:`OccluderPolygon2D<class_OccluderPolygon2D>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_occluder_polygons_count<class_TileData_method_set_occluder_polygons_count>`\ (\ layer_id\: :ref:`int<class_int>`, polygons_count\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_terrain_peering_bit<class_TileData_method_set_terrain_peering_bit>`\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`, terrain\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Segnali
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--------------
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.. _class_TileData_signal_changed:
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.. rst-class:: classref-signal
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**changed**\ (\ ) :ref:`🔗<class_TileData_signal_changed>`
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Emesso quando una qualsiasi delle proprietà viene modificata.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descrizioni delle proprietà
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------------------------------------------------------
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.. _class_TileData_property_flip_h:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **flip_h** = ``false`` :ref:`🔗<class_TileData_property_flip_h>`
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.. rst-class:: classref-property-setget
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- |void| **set_flip_h**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **get_flip_h**\ (\ )
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Se ``true``, il tassello avrà la sua texture capovolta orizzontalmente.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_flip_v:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **flip_v** = ``false`` :ref:`🔗<class_TileData_property_flip_v>`
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.. rst-class:: classref-property-setget
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- |void| **set_flip_v**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **get_flip_v**\ (\ )
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Se ``true``, il tassello avrà la sua texture capovolta verticalmente.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_material:
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.. rst-class:: classref-property
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:ref:`Material<class_Material>` **material** :ref:`🔗<class_TileData_property_material>`
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.. rst-class:: classref-property-setget
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- |void| **set_material**\ (\ value\: :ref:`Material<class_Material>`\ )
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- :ref:`Material<class_Material>` **get_material**\ (\ )
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Il :ref:`Material<class_Material>` da utilizzare per questo **TileData**. Può essere un :ref:`CanvasItemMaterial<class_CanvasItemMaterial>` per utilizzare lo shader predefinito o un :ref:`ShaderMaterial<class_ShaderMaterial>` per utilizzare uno shader personalizzato.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_modulate:
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.. rst-class:: classref-property
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:ref:`Color<class_Color>` **modulate** = ``Color(1, 1, 1, 1)`` :ref:`🔗<class_TileData_property_modulate>`
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.. rst-class:: classref-property-setget
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- |void| **set_modulate**\ (\ value\: :ref:`Color<class_Color>`\ )
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- :ref:`Color<class_Color>` **get_modulate**\ (\ )
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Modulazione del colore del tassello.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_probability:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **probability** = ``1.0`` :ref:`🔗<class_TileData_property_probability>`
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.. rst-class:: classref-property-setget
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- |void| **set_probability**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_probability**\ (\ )
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Probabilità relativa che questo tassello sia selezionato quando si disegna uno schema di tasselli a caso.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_terrain:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **terrain** = ``-1`` :ref:`🔗<class_TileData_property_terrain>`
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.. rst-class:: classref-property-setget
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- |void| **set_terrain**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_terrain**\ (\ )
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L'ID del terreno dall'insieme di terreni usato dal tassello.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_terrain_set:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **terrain_set** = ``-1`` :ref:`🔗<class_TileData_property_terrain_set>`
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.. rst-class:: classref-property-setget
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- |void| **set_terrain_set**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_terrain_set**\ (\ )
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L'ID dell'insieme di terreni usato dal tassello.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_texture_origin:
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.. rst-class:: classref-property
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:ref:`Vector2i<class_Vector2i>` **texture_origin** = ``Vector2i(0, 0)`` :ref:`🔗<class_TileData_property_texture_origin>`
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.. rst-class:: classref-property-setget
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- |void| **set_texture_origin**\ (\ value\: :ref:`Vector2i<class_Vector2i>`\ )
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- :ref:`Vector2i<class_Vector2i>` **get_texture_origin**\ (\ )
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Scosta la posizione dove il tassello è disegnato.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_transpose:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **transpose** = ``false`` :ref:`🔗<class_TileData_property_transpose>`
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.. rst-class:: classref-property-setget
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- |void| **set_transpose**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **get_transpose**\ (\ )
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Se ``true``, il tassello sarà visualizzato trasposto, ovvero con gli UV della texture orizzontale e verticale scambiati.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_y_sort_origin:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **y_sort_origin** = ``0`` :ref:`🔗<class_TileData_property_y_sort_origin>`
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.. rst-class:: classref-property-setget
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- |void| **set_y_sort_origin**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_y_sort_origin**\ (\ )
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Il vunto verticale del tassello utilizzato per determinare l'ordinamento in y.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_z_index:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **z_index** = ``0`` :ref:`🔗<class_TileData_property_z_index>`
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.. rst-class:: classref-property-setget
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- |void| **set_z_index**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_z_index**\ (\ )
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L'indice di ordinamento di questo tassello, relativo a :ref:`TileMapLayer<class_TileMapLayer>`.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descrizioni dei metodi
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--------------------------------------------
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.. _class_TileData_method_add_collision_polygon:
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.. rst-class:: classref-method
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|void| **add_collision_polygon**\ (\ layer_id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_add_collision_polygon>`
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Aggiunge un poligono di collisione al tassello sul livello di fisica del TileSet specificato.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_add_occluder_polygon:
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.. rst-class:: classref-method
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|void| **add_occluder_polygon**\ (\ layer_id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_add_occluder_polygon>`
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Aggiunge un poligono di occlusione per il tassello sul livello di occlusione con l'indice ``layer_id`` del TileSet.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_collision_polygon_one_way_margin:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_collision_polygon_one_way_margin**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_collision_polygon_one_way_margin>`
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Restituisce il margine unidirezionale (per piattaforme unidirezionali) del poligono all'indice ``polygon_index`` per il livello di fisica del TileSet con l'indice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_collision_polygon_points:
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.. rst-class:: classref-method
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:ref:`PackedVector2Array<class_PackedVector2Array>` **get_collision_polygon_points**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_collision_polygon_points>`
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Restituisce i punti del poligono all'indice ``polygon_index`` per il livello di fisica del TileSet con l'indice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_collision_polygons_count:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_collision_polygons_count**\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_collision_polygons_count>`
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Restituisce il numero di poligoni presenti nel tassello per il livello di fisica del TileSet con l'indice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_constant_angular_velocity:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_constant_angular_velocity**\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_constant_angular_velocity>`
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Restituisce la velocità angolare costante applicata agli oggetti che entrano in collisione con questo tassello.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_constant_linear_velocity:
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.. rst-class:: classref-method
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:ref:`Vector2<class_Vector2>` **get_constant_linear_velocity**\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_constant_linear_velocity>`
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Restituisce la velocità lineare costante applicata agli oggetti che entrano in collisione con questo tassello.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_custom_data:
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.. rst-class:: classref-method
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:ref:`Variant<class_Variant>` **get_custom_data**\ (\ layer_name\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_TileData_method_get_custom_data>`
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Restituisce il valore dei dati personalizzati per il livello di dati personalizzati con il nome ``layer_name``. Per verificare se esiste un livello di dati personalizzati, usa :ref:`has_custom_data()<class_TileData_method_has_custom_data>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_custom_data_by_layer_id:
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.. rst-class:: classref-method
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:ref:`Variant<class_Variant>` **get_custom_data_by_layer_id**\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_custom_data_by_layer_id>`
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Restituisce il valore dei dati personalizzati per il livello di dati personalizzati con l'indice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_navigation_polygon:
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.. rst-class:: classref-method
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:ref:`NavigationPolygon<class_NavigationPolygon>` **get_navigation_polygon**\ (\ layer_id\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`🔗<class_TileData_method_get_navigation_polygon>`
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Restituisce il poligono di navigazione del tassello per il livello di navigazione del TileSet con l'indice ``layer_id``.
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\ ``flip_h``, ``flip_v`` e ``transpose`` consentono di trasformare il poligono restituito.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_occluder:
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.. rst-class:: classref-method
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:ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **get_occluder**\ (\ layer_id\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`🔗<class_TileData_method_get_occluder>`
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**Deprecato:** Use :ref:`get_occluder_polygon()<class_TileData_method_get_occluder_polygon>` instead.
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Restituisce il poligono occlusore del tassello per il livello di occlusione del TileSet con l'indice ``layer_id``.
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\ ``flip_h``, ``flip_v`` e ``transpose`` consentono di trasformare il poligono restituito.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_occluder_polygon:
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.. rst-class:: classref-method
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:ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **get_occluder_polygon**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`🔗<class_TileData_method_get_occluder_polygon>`
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Restituisce il poligono di occlusione all'indice ``polygon_index`` dal livello di occlusione con l'indice ``layer_id`` del TileSet.
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È possibile impostare i parametri ``flip_h``, ``flip_v`` e ``transpose`` su ``true`` per trasformare il poligono restituito.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_occluder_polygons_count:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_occluder_polygons_count**\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_occluder_polygons_count>`
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Restituisce il numero di poligoni occlusori del tassello nel livello di occlusione con l'indice ``layer_id`` del TileSet.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_terrain_peering_bit:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_terrain_peering_bit**\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`\ ) |const| :ref:`🔗<class_TileData_method_get_terrain_peering_bit>`
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Restituisce il bit di terreno del tassello per la direzione ``peering_bit`` specificata. Per verificare che una direzione sia valida, usa :ref:`is_valid_terrain_peering_bit()<class_TileData_method_is_valid_terrain_peering_bit>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_has_custom_data:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **has_custom_data**\ (\ layer_name\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_TileData_method_has_custom_data>`
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Restituisce se esiste un livello di dati personalizzati con il nome ``layer_name``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_is_collision_polygon_one_way:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_collision_polygon_one_way**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_is_collision_polygon_one_way>`
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Restituisce se le collisioni unidirezionali sono abilitate per il poligono all'indice ``polygon_index`` per il livello di fisica del TileSet con l'indice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_is_valid_terrain_peering_bit:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_valid_terrain_peering_bit**\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`\ ) |const| :ref:`🔗<class_TileData_method_is_valid_terrain_peering_bit>`
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Restituisce se la direzione del ``peering_bit`` fornito è valida per questo tassello.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_remove_collision_polygon:
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.. rst-class:: classref-method
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|void| **remove_collision_polygon**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_remove_collision_polygon>`
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Rimuove il poligono all'indice ``polygon_index`` per il livello di fisica con l'indice ``layer_id`` del TileSet.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_remove_occluder_polygon:
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.. rst-class:: classref-method
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|void| **remove_occluder_polygon**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_remove_occluder_polygon>`
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|
Rimuove il poligono all'indice ``polygon_index`` per il livello di occlusione con l'indice ``layer_id`` del TileSet.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygon_one_way:
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.. rst-class:: classref-method
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|void| **set_collision_polygon_one_way**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, one_way\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_TileData_method_set_collision_polygon_one_way>`
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Abilita/disabilita le collisioni unidirezionali sul poligono all'indice ``polygon_index`` per il livello di fisica del TileSet con l'indice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygon_one_way_margin:
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.. rst-class:: classref-method
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|void| **set_collision_polygon_one_way_margin**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, one_way_margin\: :ref:`float<class_float>`\ ) :ref:`🔗<class_TileData_method_set_collision_polygon_one_way_margin>`
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Restituisce il margine unidirezionale (per piattaforme unidirezionali) del poligono all'indice ``polygon_index`` per il livello di fisica con l'indice ``layer_id`` del TileSet.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygon_points:
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.. rst-class:: classref-method
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|void| **set_collision_polygon_points**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, polygon\: :ref:`PackedVector2Array<class_PackedVector2Array>`\ ) :ref:`🔗<class_TileData_method_set_collision_polygon_points>`
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|
Imposta i punti del poligono all'indice ``polygon_index`` per il livello di fisica del TileSet con l'indice ``layer_id``.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_TileData_method_set_collision_polygons_count:
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.. rst-class:: classref-method
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|void| **set_collision_polygons_count**\ (\ layer_id\: :ref:`int<class_int>`, polygons_count\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_set_collision_polygons_count>`
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Imposta il conteggio dei poligoni per il livello di fisica del TileSet con l'indice ``layer_id``.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_TileData_method_set_constant_angular_velocity:
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.. rst-class:: classref-method
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|void| **set_constant_angular_velocity**\ (\ layer_id\: :ref:`int<class_int>`, velocity\: :ref:`float<class_float>`\ ) :ref:`🔗<class_TileData_method_set_constant_angular_velocity>`
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Imposta la velocità angolare costante. Ciò non ruota il tassello. Questa velocità angolare è applicata agli oggetti che entrano in collisione con questo tassello.
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.. rst-class:: classref-item-separator
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|
----
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.. _class_TileData_method_set_constant_linear_velocity:
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.. rst-class:: classref-method
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|void| **set_constant_linear_velocity**\ (\ layer_id\: :ref:`int<class_int>`, velocity\: :ref:`Vector2<class_Vector2>`\ ) :ref:`🔗<class_TileData_method_set_constant_linear_velocity>`
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|
Imposta la velocità lineare costante. Ciò non ruota il tassello. Questa velocità angolare è applicata agli oggetti che entrano in collisione con questo tassello. Utile per creare nastri trasportatori.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_custom_data:
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.. rst-class:: classref-method
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|void| **set_custom_data**\ (\ layer_name\: :ref:`String<class_String>`, value\: :ref:`Variant<class_Variant>`\ ) :ref:`🔗<class_TileData_method_set_custom_data>`
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|
Imposta il valore dei dati personalizzati del tassello per il livello di dati personalizzati del TileSet con il nome ``layer_name``.
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.. rst-class:: classref-item-separator
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|
----
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|
.. _class_TileData_method_set_custom_data_by_layer_id:
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.. rst-class:: classref-method
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|
|void| **set_custom_data_by_layer_id**\ (\ layer_id\: :ref:`int<class_int>`, value\: :ref:`Variant<class_Variant>`\ ) :ref:`🔗<class_TileData_method_set_custom_data_by_layer_id>`
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|
Imposta il valore dei dati personalizzati del tassello per il livello di dati personalizzati del TileSet con l'indice ``layer_id``.
|
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|
.. rst-class:: classref-item-separator
|
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|
----
|
|
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|
.. _class_TileData_method_set_navigation_polygon:
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|
.. rst-class:: classref-method
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|
|void| **set_navigation_polygon**\ (\ layer_id\: :ref:`int<class_int>`, navigation_polygon\: :ref:`NavigationPolygon<class_NavigationPolygon>`\ ) :ref:`🔗<class_TileData_method_set_navigation_polygon>`
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|
Imposta il poligono di navigazione per il livello di navigazione del TileSet con l'indice ``layer_id``.
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.. rst-class:: classref-item-separator
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|
----
|
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|
.. _class_TileData_method_set_occluder:
|
|
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|
.. rst-class:: classref-method
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|
|void| **set_occluder**\ (\ layer_id\: :ref:`int<class_int>`, occluder_polygon\: :ref:`OccluderPolygon2D<class_OccluderPolygon2D>`\ ) :ref:`🔗<class_TileData_method_set_occluder>`
|
|
|
|
**Deprecato:** Use :ref:`set_occluder_polygon()<class_TileData_method_set_occluder_polygon>` instead.
|
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|
|
Imposta l'occlusore per il livello di occlusione del TileSet con l'indice ``layer_id``.
|
|
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|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
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|
.. _class_TileData_method_set_occluder_polygon:
|
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|
.. rst-class:: classref-method
|
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|
|void| **set_occluder_polygon**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, polygon\: :ref:`OccluderPolygon2D<class_OccluderPolygon2D>`\ ) :ref:`🔗<class_TileData_method_set_occluder_polygon>`
|
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|
|
Imposta l'occlusore per il poligono all'indice ``polygon_index`` nel livello di fisica con l'indice ``layer_id`` del TileSet.
|
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|
.. rst-class:: classref-item-separator
|
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|
|
----
|
|
|
|
.. _class_TileData_method_set_occluder_polygons_count:
|
|
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|
.. rst-class:: classref-method
|
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|
|void| **set_occluder_polygons_count**\ (\ layer_id\: :ref:`int<class_int>`, polygons_count\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_set_occluder_polygons_count>`
|
|
|
|
Imposta il numero di poligoni occlusori nel livello di occlusione con l'indice ``layer_id`` del TileSet.
|
|
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|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_TileData_method_set_terrain_peering_bit:
|
|
|
|
.. rst-class:: classref-method
|
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|
|
|void| **set_terrain_peering_bit**\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`, terrain\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_set_terrain_peering_bit>`
|
|
|
|
Imposta il bit di terreno del tassello per la direzione ``peering_bit`` specificata. Per verificare che una direzione sia valida, usa :ref:`is_valid_terrain_peering_bit()<class_TileData_method_is_valid_terrain_peering_bit>`.
|
|
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|
.. |virtual| replace:: :abbr:`virtual (Questo metodo dovrebbe solitamente essere sovrascritto dall'utente per aver un effetto.)`
|
|
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
|
|
.. |const| replace:: :abbr:`const (Questo metodo non ha effetti collaterali. Non modifica alcuna variabile appartenente all'istanza.)`
|
|
.. |vararg| replace:: :abbr:`vararg (Questo metodo accetta qualsiasi numero di argomenti oltre a quelli descritti qui.)`
|
|
.. |constructor| replace:: :abbr:`constructor (Questo metodo è utilizzato per creare un tipo.)`
|
|
.. |static| replace:: :abbr:`static (Questo metodo non necessita di alcun'istanza per essere chiamato, quindi può essere chiamato direttamente usando il nome della classe.)`
|
|
.. |operator| replace:: :abbr:`operator (Questo metodo descrive un operatore valido da usare con questo tipo come operando di sinistra.)`
|
|
.. |bitfield| replace:: :abbr:`BitField (Questo valore è un intero composto da una maschera di bit dei seguenti flag.)`
|
|
.. |void| replace:: :abbr:`void (Nessun valore restituito.)`
|