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godot-docs-l10n/sphinx/templates/about/system_requirements.pot
2025-02-07 13:19:51 +01:00

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0)
# This file is distributed under the same license as the Godot Engine package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine 4.3\n"
"Report-Msgid-Bugs-To: \n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: ../../docs/about/system_requirements.rst:6
msgid "System requirements"
msgstr ""
#: ../../docs/about/system_requirements.rst:8
msgid "This page contains system requirements for the editor and exported projects. These specifications are given for informative purposes only, but they can be referred to if you're looking to build or upgrade a system to use Godot on."
msgstr ""
#: ../../docs/about/system_requirements.rst:13
msgid "Godot editor"
msgstr ""
#: ../../docs/about/system_requirements.rst:15
msgid "These are the **minimum** specifications required to run the Godot editor and work on a simple 2D or 3D project:"
msgstr ""
#: ../../docs/about/system_requirements.rst:19
#: ../../docs/about/system_requirements.rst:203
msgid "Desktop or laptop PC - Minimum"
msgstr ""
#: ../../docs/about/system_requirements.rst:26
#: ../../docs/about/system_requirements.rst:78
#: ../../docs/about/system_requirements.rst:115
#: ../../docs/about/system_requirements.rst:153
#: ../../docs/about/system_requirements.rst:210
#: ../../docs/about/system_requirements.rst:260
#: ../../docs/about/system_requirements.rst:298
#: ../../docs/about/system_requirements.rst:336
msgid "**CPU**"
msgstr ""
#: ../../docs/about/system_requirements.rst:26
msgid "**Windows:** x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv8 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:28
#: ../../docs/about/system_requirements.rst:212
msgid "*Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Snapdragon X Elite*"
msgstr ""
#: ../../docs/about/system_requirements.rst:30
#: ../../docs/about/system_requirements.rst:119
#: ../../docs/about/system_requirements.rst:214
#: ../../docs/about/system_requirements.rst:302
msgid "**macOS:** x86_64 or ARM CPU (Apple Silicon)"
msgstr ""
#: ../../docs/about/system_requirements.rst:32
#: ../../docs/about/system_requirements.rst:216
msgid "*Example: Intel Core 2 Duo SU9400, Apple M1*"
msgstr ""
#: ../../docs/about/system_requirements.rst:34
#: ../../docs/about/system_requirements.rst:123
#: ../../docs/about/system_requirements.rst:218
#: ../../docs/about/system_requirements.rst:306
msgid "**Linux:** x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:36
#: ../../docs/about/system_requirements.rst:220
msgid "*Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Raspberry Pi 4*"
msgstr ""
#: ../../docs/about/system_requirements.rst:38
#: ../../docs/about/system_requirements.rst:84
#: ../../docs/about/system_requirements.rst:127
#: ../../docs/about/system_requirements.rst:159
#: ../../docs/about/system_requirements.rst:222
#: ../../docs/about/system_requirements.rst:268
#: ../../docs/about/system_requirements.rst:310
#: ../../docs/about/system_requirements.rst:344
msgid "**GPU**"
msgstr ""
#: ../../docs/about/system_requirements.rst:38
#: ../../docs/about/system_requirements.rst:222
msgid "**Forward+ rendering method:** Integrated graphics with full Vulkan 1.0 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:40
#: ../../docs/about/system_requirements.rst:44
#: ../../docs/about/system_requirements.rst:224
#: ../../docs/about/system_requirements.rst:228
msgid "*Example: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:42
#: ../../docs/about/system_requirements.rst:226
msgid "**Mobile rendering method:** Integrated graphics with full Vulkan 1.0 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:46
#: ../../docs/about/system_requirements.rst:230
msgid "**Compatibility rendering method:** Integrated graphics with full OpenGL 3.3 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:48
#: ../../docs/about/system_requirements.rst:232
msgid "*Example: Intel HD Graphics 2500 (Ivy Bridge), AMD Radeon R5 Graphics (Kaveri)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:50
#: ../../docs/about/system_requirements.rst:96
#: ../../docs/about/system_requirements.rst:139
#: ../../docs/about/system_requirements.rst:171
#: ../../docs/about/system_requirements.rst:234
#: ../../docs/about/system_requirements.rst:280
#: ../../docs/about/system_requirements.rst:322
#: ../../docs/about/system_requirements.rst:356
msgid "**RAM**"
msgstr ""
#: ../../docs/about/system_requirements.rst:50
msgid "**Native editor:** 4 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:51
#: ../../docs/about/system_requirements.rst:172
msgid "**Web editor:** 8 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:53
#: ../../docs/about/system_requirements.rst:99
#: ../../docs/about/system_requirements.rst:142
#: ../../docs/about/system_requirements.rst:174
#: ../../docs/about/system_requirements.rst:237
#: ../../docs/about/system_requirements.rst:283
#: ../../docs/about/system_requirements.rst:325
#: ../../docs/about/system_requirements.rst:359
msgid "**Storage**"
msgstr ""
#: ../../docs/about/system_requirements.rst:53
#: ../../docs/about/system_requirements.rst:99
msgid "200 MB (used for the executable, project files and cache). Exporting projects requires downloading export templates separately (1.3 GB after installation)."
msgstr ""
#: ../../docs/about/system_requirements.rst:57
#: ../../docs/about/system_requirements.rst:103
#: ../../docs/about/system_requirements.rst:144
#: ../../docs/about/system_requirements.rst:176
#: ../../docs/about/system_requirements.rst:239
#: ../../docs/about/system_requirements.rst:285
#: ../../docs/about/system_requirements.rst:327
#: ../../docs/about/system_requirements.rst:361
msgid "**Operating system**"
msgstr ""
#: ../../docs/about/system_requirements.rst:57
msgid "**Native editor:** Windows 7, macOS 10.13 (Compatibility) or macOS 10.15 (Forward+/Mobile), Linux distribution released after 2016"
msgstr ""
#: ../../docs/about/system_requirements.rst:59
msgid "**Web editor:** Firefox 79, Chrome 68, Edge 79, Safari 15.2, Opera 64"
msgstr ""
#: ../../docs/about/system_requirements.rst:64
#: ../../docs/about/system_requirements.rst:246
msgid "Windows 7/8/8.1 are supported on a best-effort basis. These versions are not regularly tested and some features may be missing (such as colored :ref:`print_rich <class_@GlobalScope_method_print_rich>` console output). Support for Windows 7/8/8.1 may be removed in a :ref:`future Godot 4.x release <doc_release_policy>`."
msgstr ""
#: ../../docs/about/system_requirements.rst:70
#: ../../docs/about/system_requirements.rst:252
msgid "Vulkan drivers for these Windows versions are known to have issues with memory leaks. As a result, it's recommended to stick to the Compatibility rendering method when running Godot on a Windows version older than 10."
msgstr ""
#: ../../docs/about/system_requirements.rst:75
#: ../../docs/about/system_requirements.rst:257
msgid "Mobile device (smartphone/tablet) - Minimum"
msgstr ""
#: ../../docs/about/system_requirements.rst:78
#: ../../docs/about/system_requirements.rst:260
msgid "**Android:** SoC with any 32-bit or 64-bit ARM or x86 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:80
#: ../../docs/about/system_requirements.rst:262
msgid "*Example: Qualcomm Snapdragon 430, Samsung Exynos 5 Octa 5430*"
msgstr ""
#: ../../docs/about/system_requirements.rst:82
#: ../../docs/about/system_requirements.rst:157
msgid "**iOS:** *Cannot run the editor*"
msgstr ""
#: ../../docs/about/system_requirements.rst:84
#: ../../docs/about/system_requirements.rst:268
msgid "**Forward+ rendering method:** SoC featuring GPU with full Vulkan 1.0 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:86
#: ../../docs/about/system_requirements.rst:90
msgid "*Example: Qualcomm Adreno 505, Mali-G71 MP2*"
msgstr ""
#: ../../docs/about/system_requirements.rst:88
#: ../../docs/about/system_requirements.rst:272
msgid "**Mobile rendering method:** SoC featuring GPU with full Vulkan 1.0 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:92
#: ../../docs/about/system_requirements.rst:276
msgid "**Compatibility rendering method:** SoC featuring GPU with full OpenGL ES 3.0 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:94
msgid "*Example: Qualcomm Adreno 306, Mali-T628 MP6*"
msgstr ""
#: ../../docs/about/system_requirements.rst:96
msgid "**Native editor:** 3 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:97
msgid "**Web editor:** 6 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:103
msgid "**Native editor:** Android 6.0 (Compatibility) or Android 9.0 (Forward+/Mobile)"
msgstr ""
#: ../../docs/about/system_requirements.rst:104
msgid "**Web editor:** Firefox 79, Chrome 88, Edge 79, Safari 15.2, Opera 64, Samsung Internet 15"
msgstr ""
#: ../../docs/about/system_requirements.rst:108
msgid "These are the **recommended** specifications to get a smooth experience with the Godot editor on a simple 2D or 3D project:"
msgstr ""
#: ../../docs/about/system_requirements.rst:112
#: ../../docs/about/system_requirements.rst:295
msgid "Desktop or laptop PC - Recommended"
msgstr ""
#: ../../docs/about/system_requirements.rst:115
#: ../../docs/about/system_requirements.rst:298
msgid "**Windows:** x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more, ARMv8 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:117
#: ../../docs/about/system_requirements.rst:300
msgid "*Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite*"
msgstr ""
#: ../../docs/about/system_requirements.rst:121
#: ../../docs/about/system_requirements.rst:304
msgid "*Example: Intel Core i5-8500, Apple M1*"
msgstr ""
#: ../../docs/about/system_requirements.rst:125
#: ../../docs/about/system_requirements.rst:308
msgid "*Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 with overclocking*"
msgstr ""
#: ../../docs/about/system_requirements.rst:127
#: ../../docs/about/system_requirements.rst:310
msgid "**Forward+ rendering method:** Dedicated graphics with full Vulkan 1.2 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:129
#: ../../docs/about/system_requirements.rst:133
#: ../../docs/about/system_requirements.rst:312
#: ../../docs/about/system_requirements.rst:316
msgid "*Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:131
#: ../../docs/about/system_requirements.rst:314
msgid "**Mobile rendering method:** Dedicated graphics with full Vulkan 1.2 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:135
#: ../../docs/about/system_requirements.rst:318
msgid "**Compatibility rendering method:** Dedicated graphics with full OpenGL 4.6 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:137
#: ../../docs/about/system_requirements.rst:320
msgid "*Example: NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:139
msgid "**Native editor:** 8 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:140
msgid "**Web editor:** 12 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:142
#: ../../docs/about/system_requirements.rst:174
msgid "1.5 GB (used for the executable, project files, all export templates and cache)"
msgstr ""
#: ../../docs/about/system_requirements.rst:144
msgid "**Native editor:** Windows 10, macOS 10.15, Linux distribution released after 2020"
msgstr ""
#: ../../docs/about/system_requirements.rst:146
msgid "**Web editor:** Latest version of Firefox, Chrome, Edge, Safari, Opera"
msgstr ""
#: ../../docs/about/system_requirements.rst:150
#: ../../docs/about/system_requirements.rst:333
msgid "Mobile device (smartphone/tablet) - Recommended"
msgstr ""
#: ../../docs/about/system_requirements.rst:153
#: ../../docs/about/system_requirements.rst:336
msgid "**Android:** SoC with 64-bit ARM or x86 CPU, with 3 \"performance\" cores or more"
msgstr ""
#: ../../docs/about/system_requirements.rst:155
#: ../../docs/about/system_requirements.rst:338
msgid "*Example: Qualcomm Snapdragon 845, Samsung Exynos 9810*"
msgstr ""
#: ../../docs/about/system_requirements.rst:159
#: ../../docs/about/system_requirements.rst:344
msgid "**Forward+ rendering method:** SoC featuring GPU with full Vulkan 1.2 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:161
#: ../../docs/about/system_requirements.rst:165
#: ../../docs/about/system_requirements.rst:169
msgid "*Example: Qualcomm Adreno 630, Mali-G72 MP18*"
msgstr ""
#: ../../docs/about/system_requirements.rst:163
#: ../../docs/about/system_requirements.rst:348
msgid "**Mobile rendering method:** SoC featuring GPU with full Vulkan 1.2 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:167
#: ../../docs/about/system_requirements.rst:352
msgid "**Compatibility rendering method:** SoC featuring GPU with full OpenGL ES 3.2 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:171
msgid "**Native editor:** 6 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:176
msgid "**Native editor:** Android 9.0"
msgstr ""
#: ../../docs/about/system_requirements.rst:177
msgid "**Web editor:** Latest version of Firefox, Chrome, Edge, Safari, Opera, Samsung Internet"
msgstr ""
#: ../../docs/about/system_requirements.rst:182
msgid "Exported Godot project"
msgstr ""
#: ../../docs/about/system_requirements.rst:186
msgid "The requirements below are a baseline for a **simple** 2D or 3D project, with basic scripting and few visual flourishes. CPU, GPU, RAM and storage requirements will heavily vary depending on your project's scope, its rendering method, viewport resolution and graphics settings chosen. Other programs running on the system while the project is running will also compete for resources, including RAM and video RAM."
msgstr ""
#: ../../docs/about/system_requirements.rst:193
msgid "It is strongly recommended to do your own testing on low-end hardware to make sure your project runs at the desired speed. To provide scalability for low-end hardware, you will also need to introduce a `graphics options menu <https://github.com/godotengine/godot-demo-projects/tree/master/3d/graphics_settings>`__ to your project."
msgstr ""
#: ../../docs/about/system_requirements.rst:199
msgid "These are the **minimum** specifications required to run a simple 2D or 3D project exported with Godot:"
msgstr ""
#: ../../docs/about/system_requirements.rst:210
msgid "**Windows:** x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:234
#: ../../docs/about/system_requirements.rst:356
msgid "**For native exports:** 2 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:235
#: ../../docs/about/system_requirements.rst:357
msgid "**For web exports:** 4 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:237
#: ../../docs/about/system_requirements.rst:283
#: ../../docs/about/system_requirements.rst:325
#: ../../docs/about/system_requirements.rst:359
msgid "150 MB (used for the executable, project files and cache)"
msgstr ""
#: ../../docs/about/system_requirements.rst:239
msgid "**For native exports:** Windows 7, macOS 10.13 (Compatibility) or macOS 10.15 (Forward+/Mobile), Linux distribution released after 2016"
msgstr ""
#: ../../docs/about/system_requirements.rst:241
msgid "**For web exports:** Firefox 79, Chrome 68, Edge 79, Safari 15.2, Opera 64"
msgstr ""
#: ../../docs/about/system_requirements.rst:264
msgid "**iOS:** SoC with any 64-bit ARM CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:266
msgid "*Example: Apple A7 (iPhone 5S)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:270
#: ../../docs/about/system_requirements.rst:274
msgid "*Example: Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:278
msgid "*Example: Qualcomm Adreno 306, Mali-T628 MP6, Apple A7 (iPhone 5S)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:280
msgid "**For native exports:** 1 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:281
msgid "**For web exports:** 2 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:285
msgid "**For native exports:** Android 6.0 (Compatibility) or Android 9.0 (Forward+/Mobile), iOS 12.0"
msgstr ""
#: ../../docs/about/system_requirements.rst:287
msgid "**For web exports:** Firefox 79, Chrome 88, Edge 79, Safari 15.2, Opera 64, Samsung Internet 15"
msgstr ""
#: ../../docs/about/system_requirements.rst:291
msgid "These are the **recommended** specifications to get a smooth experience with a simple 2D or 3D project exported with Godot:"
msgstr ""
#: ../../docs/about/system_requirements.rst:322
msgid "**For native exports:** 4 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:323
msgid "**For web exports:** 8 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:327
msgid "**For native exports:** Windows 10, macOS 10.15, Linux distribution released after 2020"
msgstr ""
#: ../../docs/about/system_requirements.rst:329
msgid "**For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera"
msgstr ""
#: ../../docs/about/system_requirements.rst:340
msgid "**iOS:** SoC with 64-bit ARM CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:342
msgid "*Example: Apple A14 (iPhone 12)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:346
#: ../../docs/about/system_requirements.rst:350
#: ../../docs/about/system_requirements.rst:354
msgid "*Example: Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:361
msgid "**For native exports:** Android 9.0 or iOS 14.1"
msgstr ""
#: ../../docs/about/system_requirements.rst:362
msgid "**For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera, Samsung Internet"
msgstr ""
#: ../../docs/about/system_requirements.rst:368
msgid "Godot doesn't use OpenGL/OpenGL ES extensions introduced after OpenGL 3.3/OpenGL ES 3.0, but GPUs supporting newer OpenGL/OpenGL ES versions generally have fewer driver issues."
msgstr ""