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godot-docs-l10n/classes/zh_CN/class_resourceimporterbitmap.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/ResourceImporterBitMap.xml.
.. _class_ResourceImporterBitMap:
ResourceImporterBitMap
======================
**继承:** :ref:`ResourceImporter<class_ResourceImporter>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
导入 :ref:`BitMap<class_BitMap>` 资源(布尔值的 2D 数组)。
.. rst-class:: classref-introduction-group
描述
----
:ref:`BitMap<class_BitMap>` 资源通常被用作 :ref:`TextureButton<class_TextureButton>`:ref:`TouchScreenButton<class_TouchScreenButton>` 的点击遮罩。
.. rst-class:: classref-introduction-group
教程
----
- :doc:`导入图像 <../tutorials/assets_pipeline/importing_images>`
.. rst-class:: classref-reftable-group
属性
----
.. table::
:widths: auto
+---------------------------+-----------------------------------------------------------------------+---------+
| :ref:`int<class_int>` | :ref:`create_from<class_ResourceImporterBitMap_property_create_from>` | ``0`` |
+---------------------------+-----------------------------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`threshold<class_ResourceImporterBitMap_property_threshold>` | ``0.5`` |
+---------------------------+-----------------------------------------------------------------------+---------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
属性说明
--------
.. _class_ResourceImporterBitMap_property_create_from:
.. rst-class:: classref-property
:ref:`int<class_int>` **create_from** = ``0`` :ref:`🔗<class_ResourceImporterBitMap_property_create_from>`
用于生成位图的数据源。
\ **黑白:**\ HSV 值大于 :ref:`threshold<class_ResourceImporterBitMap_property_threshold>` 的像素将被视为“启用”(位为 ``true``\ )。如果像素低于或等于阈值,则将被视为“禁用”(位为 ``false``\ )。
\ **Alpha**\ Alpha值大于 :ref:`threshold<class_ResourceImporterBitMap_property_threshold>` 的像素将被视为“启用”(位为 ``true``\ )。如果像素低于或等于阈值,则将被视为“禁用”(位为 ``false``\ )。
.. rst-class:: classref-item-separator
----
.. _class_ResourceImporterBitMap_property_threshold:
.. rst-class:: classref-property
:ref:`float<class_float>` **threshold** = ``0.5`` :ref:`🔗<class_ResourceImporterBitMap_property_threshold>`
用于确定哪些位应被视为启用或禁用的阈值。另见 :ref:`create_from<class_ResourceImporterBitMap_property_create_from>`\ 。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
.. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)`
.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
.. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)`
.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)`
.. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)`
.. |void| replace:: :abbr:`void (无返回值。)`