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godot-docs-l10n/classes/zh_TW/class_renderscenedataextension.rst
Max Hilbrunner 2ba6d25aa9 Revert "Rename zh_CN/zh_TW to zh_Hans/zh_Hant"
This reverts commit 57781dc0bc.
The rename, although in line with what we did in the engine, caused problems with RTD we need to fix (or push for a fix) first.
2025-12-24 07:14:31 +01:00

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.. _class_RenderSceneDataExtension:
RenderSceneDataExtension
========================
**繼承:** :ref:`RenderSceneData<class_RenderSceneData>` **<** :ref:`Object<class_Object>`
This class allows for a RenderSceneData implementation to be made in GDExtension.
.. rst-class:: classref-introduction-group
說明
----
This class allows for a RenderSceneData implementation to be made in GDExtension.
.. rst-class:: classref-reftable-group
方法
----
.. table::
:widths: auto
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Projection<class_Projection>` | :ref:`_get_cam_projection<class_RenderSceneDataExtension_private_method__get_cam_projection>`\ (\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Transform3D<class_Transform3D>` | :ref:`_get_cam_transform<class_RenderSceneDataExtension_private_method__get_cam_transform>`\ (\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`_get_uniform_buffer<class_RenderSceneDataExtension_private_method__get_uniform_buffer>`\ (\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`_get_view_count<class_RenderSceneDataExtension_private_method__get_view_count>`\ (\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`_get_view_eye_offset<class_RenderSceneDataExtension_private_method__get_view_eye_offset>`\ (\ view\: :ref:`int<class_int>`\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Projection<class_Projection>` | :ref:`_get_view_projection<class_RenderSceneDataExtension_private_method__get_view_projection>`\ (\ view\: :ref:`int<class_int>`\ ) |virtual| |const| |
+---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
方法說明
--------
.. _class_RenderSceneDataExtension_private_method__get_cam_projection:
.. rst-class:: classref-method
:ref:`Projection<class_Projection>` **_get_cam_projection**\ (\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_cam_projection>`
Implement this in GDExtension to return the camera :ref:`Projection<class_Projection>`.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneDataExtension_private_method__get_cam_transform:
.. rst-class:: classref-method
:ref:`Transform3D<class_Transform3D>` **_get_cam_transform**\ (\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_cam_transform>`
Implement this in GDExtension to return the camera :ref:`Transform3D<class_Transform3D>`.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneDataExtension_private_method__get_uniform_buffer:
.. rst-class:: classref-method
:ref:`RID<class_RID>` **_get_uniform_buffer**\ (\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_uniform_buffer>`
Implement this in GDExtension to return the :ref:`RID<class_RID>` of the uniform buffer containing the scene data as a UBO.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneDataExtension_private_method__get_view_count:
.. rst-class:: classref-method
:ref:`int<class_int>` **_get_view_count**\ (\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_view_count>`
Implement this in GDExtension to return the view count.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneDataExtension_private_method__get_view_eye_offset:
.. rst-class:: classref-method
:ref:`Vector3<class_Vector3>` **_get_view_eye_offset**\ (\ view\: :ref:`int<class_int>`\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_view_eye_offset>`
Implement this in GDExtension to return the eye offset for the given ``view``.
.. rst-class:: classref-item-separator
----
.. _class_RenderSceneDataExtension_private_method__get_view_projection:
.. rst-class:: classref-method
:ref:`Projection<class_Projection>` **_get_view_projection**\ (\ view\: :ref:`int<class_int>`\ ) |virtual| |const| :ref:`🔗<class_RenderSceneDataExtension_private_method__get_view_projection>`
Implement this in GDExtension to return the view :ref:`Projection<class_Projection>` for the given ``view``.
.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
.. |void| replace:: :abbr:`void (無回傳值。)`