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This reverts commit 57781dc0bc.
The rename, although in line with what we did in the engine, caused problems with RTD we need to fix (or push for a fix) first.
96 lines
3.4 KiB
ReStructuredText
96 lines
3.4 KiB
ReStructuredText
:github_url: hide
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.. _class_CylinderShape3D:
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CylinderShape3D
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===============
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**繼承:** :ref:`Shape3D<class_Shape3D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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用於物理碰撞的 3D 圓柱體形狀。
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.. rst-class:: classref-introduction-group
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說明
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----
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3D 膠囊形狀,旨在用於物理學。通常用於為 :ref:`CollisionShape3D<class_CollisionShape3D>` 提供形狀。
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\ **注意:**\ 圓柱體碰撞形狀有若干已知的問題。建議改用 :ref:`CapsuleShape3D<class_CapsuleShape3D>` 或 :ref:`BoxShape3D<class_BoxShape3D>`\ 。
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\ **性能:**\ **CylinderShape3D** 可以快速檢查碰撞,但比 :ref:`CapsuleShape3D<class_CapsuleShape3D>`\ 、\ :ref:`BoxShape3D<class_BoxShape3D>` 和 **CylinderShape3D** 慢。
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.. rst-class:: classref-introduction-group
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教學
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----
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- `第三人稱射擊(TPS)示範 <https://godotengine.org/asset-library/asset/2710>`__
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- `3D 物理測試示範 <https://godotengine.org/asset-library/asset/2747>`__
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- `3D 體素示範 <https://godotengine.org/asset-library/asset/2755>`__
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.. rst-class:: classref-reftable-group
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屬性
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----
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.. table::
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:widths: auto
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+---------------------------+------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`height<class_CylinderShape3D_property_height>` | ``2.0`` |
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+---------------------------+------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`radius<class_CylinderShape3D_property_radius>` | ``0.5`` |
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+---------------------------+------------------------------------------------------+---------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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屬性說明
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--------
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.. _class_CylinderShape3D_property_height:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **height** = ``2.0`` :ref:`🔗<class_CylinderShape3D_property_height>`
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.. rst-class:: classref-property-setget
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- |void| **set_height**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_height**\ (\ )
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圓柱體的高度。
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.. rst-class:: classref-item-separator
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----
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.. _class_CylinderShape3D_property_radius:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **radius** = ``0.5`` :ref:`🔗<class_CylinderShape3D_property_radius>`
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.. rst-class:: classref-property-setget
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- |void| **set_radius**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_radius**\ (\ )
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圓柱體的半徑。
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
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.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
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.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
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.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
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.. |void| replace:: :abbr:`void (無回傳值。)`
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