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godot-docs-l10n/classes/zh_TW/class_audioeffectreverb.rst
Max Hilbrunner 2ba6d25aa9 Revert "Rename zh_CN/zh_TW to zh_Hans/zh_Hant"
This reverts commit 57781dc0bc.
The rename, although in line with what we did in the engine, caused problems with RTD we need to fix (or push for a fix) first.
2025-12-24 07:14:31 +01:00

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.. _class_AudioEffectReverb:
AudioEffectReverb
=================
**繼承:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
向音訊匯流排新增混響效果。
.. rst-class:: classref-introduction-group
說明
----
模擬房間、音樂廳、洞穴或開放空間等聲學環境。
.. rst-class:: classref-introduction-group
教學
----
- :doc:`音訊匯流排 <../tutorials/audio/audio_buses>`
- `第三人稱射擊TPS示範 <https://godotengine.org/asset-library/asset/2710>`__
.. rst-class:: classref-reftable-group
屬性
----
.. table::
:widths: auto
+---------------------------+------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`damping<class_AudioEffectReverb_property_damping>` | ``0.5`` |
+---------------------------+------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`dry<class_AudioEffectReverb_property_dry>` | ``1.0`` |
+---------------------------+------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`hipass<class_AudioEffectReverb_property_hipass>` | ``0.0`` |
+---------------------------+------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`predelay_feedback<class_AudioEffectReverb_property_predelay_feedback>` | ``0.4`` |
+---------------------------+------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`predelay_msec<class_AudioEffectReverb_property_predelay_msec>` | ``150.0`` |
+---------------------------+------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`room_size<class_AudioEffectReverb_property_room_size>` | ``0.8`` |
+---------------------------+------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`spread<class_AudioEffectReverb_property_spread>` | ``1.0`` |
+---------------------------+------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`wet<class_AudioEffectReverb_property_wet>` | ``0.5`` |
+---------------------------+------------------------------------------------------------------------------+-----------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
屬性說明
--------
.. _class_AudioEffectReverb_property_damping:
.. rst-class:: classref-property
:ref:`float<class_float>` **damping** = ``0.5`` :ref:`🔗<class_AudioEffectReverb_property_damping>`
.. rst-class:: classref-property-setget
- |void| **set_damping**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_damping**\ (\ )
定義虛擬房間牆面的反射度,取值 01。
.. rst-class:: classref-item-separator
----
.. _class_AudioEffectReverb_property_dry:
.. rst-class:: classref-property
:ref:`float<class_float>` **dry** = ``1.0`` :ref:`🔗<class_AudioEffectReverb_property_dry>`
.. rst-class:: classref-property-setget
- |void| **set_dry**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_dry**\ (\ )
原始聲音的輸出百分比0 時僅輸出處理後的聲音。取值 01。
.. rst-class:: classref-item-separator
----
.. _class_AudioEffectReverb_property_hipass:
.. rst-class:: classref-property
:ref:`float<class_float>` **hipass** = ``0.0`` :ref:`🔗<class_AudioEffectReverb_property_hipass>`
.. rst-class:: classref-property-setget
- |void| **set_hpf**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_hpf**\ (\ )
高通濾波器會通過高於截止頻率的訊號並衰減低於該頻率的訊號。取值 01。
.. rst-class:: classref-item-separator
----
.. _class_AudioEffectReverb_property_predelay_feedback:
.. rst-class:: classref-property
:ref:`float<class_float>` **predelay_feedback** = ``0.4`` :ref:`🔗<class_AudioEffectReverb_property_predelay_feedback>`
.. rst-class:: classref-property-setget
- |void| **set_predelay_feedback**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_predelay_feedback**\ (\ )
預延遲輸出百分比,取值 01。
.. rst-class:: classref-item-separator
----
.. _class_AudioEffectReverb_property_predelay_msec:
.. rst-class:: classref-property
:ref:`float<class_float>` **predelay_msec** = ``150.0`` :ref:`🔗<class_AudioEffectReverb_property_predelay_msec>`
.. rst-class:: classref-property-setget
- |void| **set_predelay_msec**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_predelay_msec**\ (\ )
原始訊號與混響早期反射間的時間(毫秒)。
.. rst-class:: classref-item-separator
----
.. _class_AudioEffectReverb_property_room_size:
.. rst-class:: classref-property
:ref:`float<class_float>` **room_size** = ``0.8`` :ref:`🔗<class_AudioEffectReverb_property_room_size>`
.. rst-class:: classref-property-setget
- |void| **set_room_size**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_room_size**\ (\ )
模擬房間尺寸,越大回聲越多。取值 01。
.. rst-class:: classref-item-separator
----
.. _class_AudioEffectReverb_property_spread:
.. rst-class:: classref-property
:ref:`float<class_float>` **spread** = ``1.0`` :ref:`🔗<class_AudioEffectReverb_property_spread>`
.. rst-class:: classref-property-setget
- |void| **set_spread**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_spread**\ (\ )
調整混響尾音的立體聲寬度1 為最寬。取值 01。
.. rst-class:: classref-item-separator
----
.. _class_AudioEffectReverb_property_wet:
.. rst-class:: classref-property
:ref:`float<class_float>` **wet** = ``0.5`` :ref:`🔗<class_AudioEffectReverb_property_wet>`
.. rst-class:: classref-property-setget
- |void| **set_wet**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_wet**\ (\ )
處理後聲音的輸出百分比0 時僅輸出原始聲音。取值 01。
.. |virtual| replace:: :abbr:`virtual (本方法通常需要使用者覆寫才能生效。)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (本方法沒有副作用。不會修改該實例的任何成員變數。)`
.. |vararg| replace:: :abbr:`vararg (本方法除了這裡描述的參數外,還可以接受任意數量的參數。)`
.. |constructor| replace:: :abbr:`constructor (本方法用於建構一個型別。)`
.. |static| replace:: :abbr:`static (本方法無需實例即可呼叫,因此可以直接使用類別名稱呼叫。)`
.. |operator| replace:: :abbr:`operator (本方法描述將本型別作為左運算元時可用的有效運算子。)`
.. |bitfield| replace:: :abbr:`BitField (此值是由下列旗標組成的位元遮罩整數。)`
.. |void| replace:: :abbr:`void (無回傳值。)`